Character Animation With Direct3D (Paperback)
暫譯: 使用 Direct3D 的角色動畫

Carl Granberg

  • 出版商: Charles River Media
  • 出版日期: 2009-04-23
  • 售價: $1,750
  • 貴賓價: 9.5$1,663
  • 語言: 英文
  • 頁數: 304
  • 裝訂: Paperback
  • ISBN: 1584505702
  • ISBN-13: 9781584505709
  • 無法訂購

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商品描述

Do you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you?ll be introduced to the most common types of character animation.This book covers skeletal animation, morphing, inverse kinematics, ragdoll animation, and much more. You?ll start with a basic 3D character that you?ll bring to life as you work your way through each chapter. Throughout the course of the book you?ll learn how to create a character that can walk, talk, collide with objects, fall, and more.You?ll utilize skeletal animation for overall movement and morphing animation techniques for more refined movement such as changes in facial expression. You can apply the character animation skills you learn in this book to any game genre. Character Animation with Direct3D is perfect for any game developer looking to create more life-like and interesting game characters.

商品描述(中文翻譯)

你想學習如何讓你的遊戲角色看起來和移動得更真實嗎?《Character Animation with Direct3D》將教你如何將基本的角色動畫技術應用於 Direct3D 技術,讓你的角色栩栩如生。本書首先簡要介紹角色動畫的歷史,然後介紹最常見的角色動畫類型。本書涵蓋了骨骼動畫、變形、反向運動學、布娃娃動畫等多種技術。你將從一個基本的 3D 角色開始,隨著每一章的進展,讓它活過來。在本書的過程中,你將學習如何創建一個可以行走、說話、與物體碰撞、摔倒等的角色。你將利用骨骼動畫來實現整體運動,並使用變形動畫技術來實現更精細的動作,例如面部表情的變化。你可以將在本書中學到的角色動畫技能應用於任何遊戲類型。《Character Animation with Direct3D》非常適合任何希望創造更生動有趣遊戲角色的遊戲開發者。