Real-Time Shadows (Hardcover)
Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer
- 出版商: A K Peters
- 出版日期: 2011-07-27
- 售價: $3,600
- 貴賓價: 9.5 折 $3,420
- 語言: 英文
- 頁數: 398
- 裝訂: Hardcover
- ISBN: 1568814380
- ISBN-13: 9781568814384
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相關分類:
遊戲設計 Game-design、Computer Graphics、Computer Vision
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商品描述
Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal.
Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows.
The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book’s website.
商品描述(中文翻譯)
遊戲、電影和其他電腦生成內容的重要元素,陰影對於增強真實感和提供重要的視覺線索至關重要。近年來,在視覺品質和速度方面取得了顯著的改進,使高品質逼真的即時陰影成為一個可實現的目標。
《即時陰影》是一本關於即時陰影技術的理論和實踐的綜合指南。它涵蓋了各種不同的效果,包括硬陰影、軟陰影、體積陰影和半透明陰影。
該書解釋了陰影計算領域的基礎知識以及許多高級方面。它提供了互動解決方案和陰影計算的實用細節。作者比較了各種創建即時陰影的算法,並說明了它們在不同情況下的應用。他們探討了算法的限制和失敗案例,優點和缺點,以及在多個應用中算法的適用性。書中的網站提供源代碼、視頻、教程等資源。