Action Analysis for Animators (Paperback)
暫譯: 動畫師的動作分析

Chris Webster

  • 出版商: Focal Press
  • 出版日期: 2012-06-05
  • 售價: $1,400
  • 貴賓價: 9.5$1,330
  • 語言: 英文
  • 頁數: 424
  • 裝訂: Paperback
  • ISBN: 0240812182
  • ISBN-13: 9780240812182
  • 相關分類: 動力學 DynamicsComputer Graphics
  • 立即出貨 (庫存=1)

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商品描述

Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and then applied their observations to the animated character of an ogre (the fantastic). It is action analysis that enabled the animation team to visually translate a real life situation into an ogre's walk, achieving such fantastic results.

Key animation skills are demonstrated with in-depth illustrations, photographs and live action footage filmed with high speed cameras. Detailed Case Studies and practical assignments ground action analysis methodology with real life examples. Action Analysis for Animators is a essential guide for students, amateurs and professionals.

* A title that unites classic principles of Action Analysis with contemporary workflows. Apply the practices of action analysis to any animaton process.

* Extensive illustrations of people and animals in motion that break down the action of animals and humans in a step-by-step manner.

* Tips included throughout the book on how to capture motion and analyse action.

* Detailed case studies illustrated with line drawings, diagrams, photographs and live action footage, integrate real world examples with practical knowledge.

* Website included as a resource for amateur and experience animators, featuring Short Animations and Live Action examples juxtaposed with stills of animals and humans in motion.

商品描述(中文翻譯)

動作分析是動畫的基本原則之一,支撐著各類型的動畫:2D、3D、電腦動畫、定格動畫等。這是一項所有動畫師都需要掌握的基本技能,以創造出精緻且可信的動畫。動作分析的一個例子是電影《史瑞克》中史瑞克的搖擺走路姿勢。動畫師透過動作分析,清楚理解一個大型且沉重的個體(現實)所達成的走路方式,然後將他們的觀察應用於這個怪物角色(幻想)。正是動作分析使動畫團隊能夠將現實生活中的情境視覺化轉換為怪物的走路方式,達成如此驚人的效果。

關鍵的動畫技能透過深入的插圖、照片和使用高速攝影機拍攝的實景畫面來展示。詳細的案例研究和實踐作業將動作分析的方法論與現實生活的例子結合起來。《動畫師的動作分析》是學生、業餘愛好者和專業人士的必備指南。

* 一本將動作分析的經典原則與當代工作流程結合的書籍。將動作分析的實踐應用於任何動畫過程中。
* 大量插圖展示人類和動物的動作,逐步解析動物和人類的行為。
* 書中包含捕捉動作和分析行為的技巧。
* 詳細的案例研究以線條圖、圖表、照片和實景畫面進行說明,將現實世界的例子與實用知識整合。
* 附有網站作為業餘和經驗豐富的動畫師的資源,展示短動畫和實景範例,並與動物和人類的動作靜態畫面並列。

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