Beginner's Guide to Create Models in 3ds Max 2016
暫譯: 3ds Max 2016 模型創建入門指南
Raavi O'Connor
- 出版商: CreateSpace Independ
- 出版日期: 2015-08-20
- 售價: $910
- 貴賓價: 9.5 折 $865
- 語言: 英文
- 頁數: 308
- 裝訂: Paperback
- ISBN: 1516985419
- ISBN-13: 9781516985418
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相關分類:
3D建模 3D-modeling
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商品描述
The Beginner’s Guide to Create Models in 3ds Max® 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning modeling in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling.
TOC Unit M1 - Introduction to 3ds Max - I
Unit M2 - Introduction to 3ds Max - II
Unit M3 - Working with Geometric Primitives and Architectural Objects
Unit M4: Working with Polygons
Unit M5: Graphite Modeling Tools
Unit M6: Working with Shapes
Unit M7: Modifiers
Unit MH1: Hands-on Exercises
More info: bit.ly/max-modeling
TOC Unit M1 - Introduction to 3ds Max - I
Unit M2 - Introduction to 3ds Max - II
Unit M3 - Working with Geometric Primitives and Architectural Objects
Unit M4: Working with Polygons
Unit M5: Graphite Modeling Tools
Unit M6: Working with Shapes
Unit M7: Modifiers
Unit MH1: Hands-on Exercises
More info: bit.ly/max-modeling
商品描述(中文翻譯)
《3ds Max® 2016 初學者模型創建指南》提供了一個基於實作練習的策略,適合所有剛開始使用 3ds Max 的數位藝術家(不需要任何經驗)並有興趣學習在 3ds Max 中進行建模。本指南將逐步引導您完成整個建模過程。從書籍的第一頁開始,讀者將學會如何有效地使用 3ds Max 進行硬表面建模。
目錄
單元 M1 - 3ds Max 介紹 - I
單元 M2 - 3ds Max 介紹 - II
單元 M3 - 使用幾何原始體和建築物件
單元 M4 - 使用多邊形
單元 M5 - Graphite 建模工具
單元 M6 - 使用形狀
單元 M7 - 修改器
單元 MH1 - 實作練習
更多資訊:bit.ly/max-modeling