Alternate Reality Games: Gamification for Performance (Paperback)
暫譯: 替代現實遊戲:提升表現的遊戲化策略 (平裝本)
Charles Palmer
- 出版商: A K Peters
- 出版日期: 2016-04-01
- 售價: $1,700
- 貴賓價: 9.5 折 $1,615
- 語言: 英文
- 頁數: 130
- 裝訂: Paperback
- ISBN: 1498722385
- ISBN-13: 9781498722384
-
相關分類:
職涯發展
立即出貨 (庫存 < 3)
買這商品的人也買了...
-
大話設計模式$620$490 -
演算法 (Levitin:Introduction to the Design and Analysis of Algorithms, 2/e)$680$666 -
Arduino RFID 套件 (附範例程式下載連結)$1,850$1,758 -
超圖解 Arduino 互動設計入門, 2/e$680$578 -
$354Vim 實用技巧 (Practical Vim: Edit Text at the Speed of Thought) -
ASP.NET MVC 5 網站開發美學$780$616 -
JAVA SE 8 基礎必修課$530$419 -
自造者空間成立指南-動手做需要用到的工具、設備與技術一覽(The Makerspace Workbench: Tools, Technologies, and Techniques for Making)$380$342 -
你不能錯過的 jQuery 指南:實用 X 必用 X 拿來即用的 350 段程式碼 + 256 個範例$490$387 -
iOS 9 App 程式設計實力超進化實戰攻略:知名iOS教學部落格AppCoda作家親授實作關鍵技巧讓你不NG (Beginning iOS 9 Programming with Swift)$690$538 -
Excel 2016 統計分析實務 -- 市場調查與資料分析 ( 範例適用Excel 2016~2010,附光碟)$540$427 -
鳥哥的 Linux 私房菜-基礎學習篇, 4/e$980$774 -
職業駭客的告白 : 軟體反組譯、木馬病毒與入侵翻牆竊密$620$484 -
網頁程式設計的16堂課: HTML5‧CSS3‧JavaScript ‧jQuery‧AJAX‧Bootstrap‧Google Maps$550$434 -
使用者故事對照 (User Story Mapping: Discover the Whole Story, Build the Right Product)$580$458 -
資料科學的商業運用 (Data science for business)$680$537 -
Python 程式設計實務-從初學到活用 Python 開發技巧的16堂課$560$437 -
Android 高效入門>>深度學習-使用 Android Studio 2 開發 Android 6.0 APP
$650$507 -
讓響應式(RWD)網頁設計變簡單:Bootstrap開發速成 (附135分鐘專題影音教學)$420$332 -
Raspberry Pi 嵌入式系統入門與應用實作$480$379 -
大演算:機器學習的終極演算法將如何改變我們的未來,創造新紀元的文明?(The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World)$620$527 -
Entity Framework 實務精要$650$553 -
寫給 PM、RD 與設計師看的設計需求分析─使用者想要的應用程式都是這樣打造出來的 (Designing the Requirements: Building Applications that the User Wants and Needs)$580$458 -
The Linux Programming Interface 國際中文版 (上冊)$800$680 -
The Linux Programming Interface 國際中文版 (下冊)$800$680
相關主題
商品描述
While formal training and communication are a foundational approach to developing employees in the workplace, alternate reality games (ARGs) provide a framework for increased and sustained engagement within business organizations. ARGs are transmedia experiences designed to generate engagement and immersive learning beyond what is achieved in formal and conventional training and communication approaches.
Alternate Reality Games: Gamification for Performance leads you through the fundamentals of ARGs. It includes a discussion of what is and is not an ARG, citing examples and identifying business challenges that can be addressed through ARGs. It presents case studies that illustrate the variety of forms that ARGs take and the issues to which they can be applied, such as improving performance and critical communication situations. It also gives guidelines for creating your own ARGs, reviewing the process and technological tools and considerations relevant to their creation.
Presenting a thorough examination of the beneficial roles ARGs can play in the business environment as well as methods for creating effective ARGs, Alternate Reality Games: Gamification for Performance is an ideal reference for those approaching or considering ARGs for the first time as well as the training professional or professional game designer. It presents a comprehensive overview of the advantages of applying ARGs to the workplace as well as methods for designing and using them.
商品描述(中文翻譯)
雖然正式的培訓和溝通是發展員工的基礎方法,但替代現實遊戲(ARGs)提供了一個框架,以增加和持續提升商業組織內的參與度。ARGs 是跨媒體體驗,旨在產生超越正式和傳統培訓及溝通方法所能達到的參與感和沉浸式學習。
替代現實遊戲:績效的遊戲化 帶您了解 ARGs 的基本概念。它包括對什麼是 ARG 以及什麼不是 ARG 的討論,引用範例並識別可以通過 ARGs 解決的商業挑戰。它展示了案例研究,說明 ARGs 的多種形式及其可以應用的問題,例如改善績效和關鍵溝通情境。它還提供了創建您自己 ARGs 的指導,回顧與其創建相關的過程、技術工具和考量因素。
《替代現實遊戲:績效的遊戲化》全面檢視了 ARGs 在商業環境中可以發揮的有益角色以及創建有效 ARGs 的方法,是首次接觸或考慮 ARGs 的人、培訓專業人士或專業遊戲設計師的理想參考資料。它提供了將 ARGs 應用於工作場所的優勢的綜合概述,以及設計和使用它們的方法。
