Innovating with Augmented Reality: Applications in Education and Industry
暫譯: 擴增實境創新:在教育與產業中的應用
Kaliraj, P., Thirupathi, Devi
- 出版商: Auerbach Publication
- 出版日期: 2021-12-16
- 售價: $4,590
- 貴賓價: 9.5 折 $4,361
- 語言: 英文
- 頁數: 188
- 裝訂: Hardcover - also called cloth, retail trade, or trade
- ISBN: 1032008121
- ISBN-13: 9781032008127
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相關分類:
VR/AR
海外代購書籍(需單獨結帳)
商品描述
Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives and in-depth look at how this technology aligns with Education 4.0.
Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use in the teaching and learning process.
The book also covers other applications areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product-customer interaction, restaurant entertainment, restaurant tour, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book's final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.
商品描述(中文翻譯)
增強現實(Augmented Reality, AR)具有許多優點,包括提高參與度和互動性,以及增強創新和反應能力。AR 技術幾乎在所有領域都有應用,例如醫療訓練、零售、複雜設備的維修和保養、建築和施工中的室內設計、商業物流、旅遊和課堂教育。《利用增強現實創新:教育與產業中的應用》解釋了 AR 背後的概念,探索了一些應用領域,並深入探討了這項技術如何與教育 4.0 對齊。
由於技術的快速進步,未來的教育系統必須使學生能夠與最新技術合作,讓他們能夠在各種平台上以增強的方式進行虛擬學習。通過提供物理物體的幻覺,將學生帶入一個全新的想像世界,AR 和虛擬現實(Virtual Reality, VR)創造了虛擬和互動的環境,以促進更好的學習和理解。本書的四個章節涵蓋了 AR 在教育中的應用,包括一章探討如何在教學和學習過程中利用遊戲化。
本書還涵蓋了 AR 和 VR 的其他應用領域。其中一個應用領域是食品和飲料行業,包含有關虛擬 3D 食品、員工訓練、產品與顧客互動、餐廳娛樂、餐廳導覽和產品包裝的案例研究。本書的最後一章探討了 AR 在醫療保健領域的應用、醫學教育以及相關設備和軟體。書中還提供了遊戲開發軟體 Unity 的概述,這是一個用於 2D 和 3D AR 和 VR 的即時開發平台,以及開發基於 AR 的應用程式所使用的軟體工具和技術。
作者簡介
Prof. P. Kaliraj is the Vice-Chancellor of Bharathiar University, Coimbatore, India.
Prof. T. Devi is the dean of faculty of research at the Department of Computer Applications, Bharathiar University, Coimbatore, India.
作者簡介(中文翻譯)
卡利拉教授 (Prof. P. Kaliraj) 是印度科印巴托的巴拉提亞大學 (Bharathiar University) 副校長。
德維教授 (Prof. T. Devi) 是印度科印巴托的巴拉提亞大學計算機應用系 (Department of Computer Applications) 研究學院的院長。