Pixel Art for Game Developers (Paperback)
暫譯: 遊戲開發者的像素藝術
Daniel Silber
- 出版商: A K Peters
- 出版日期: 2015-08-18
- 售價: $1,980
- 貴賓價: 9.5 折 $1,881
- 語言: 英文
- 頁數: 256
- 裝訂: Paperback
- ISBN: 1482252309
- ISBN-13: 9781482252309
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相關分類:
遊戲設計 Game-design、Computer Graphics
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商品描述
Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft.
The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development.
Gamers love the retro feel of Pixel Art, and lucky for you it is easy to create. You'll love the tiny file sizes that will reduce compile times and help your game run faster. Providing you with the skills to create the characters and environments needed for 2D games, this book will help you:
- Create tilesets to build game environments
- Understand light and shadow
- Work efficiently with pixels
- Use atmospheric and linear perspective
- Create professional-quality Pixel Art
This book has chapters dedicated to theory as well as step-by-step tutorials, both of which describe the process explicitly. Whether you are an artist, programmer, indie developer, or certified public accountant, after reading this book, you'll understand the steps necessary to create production-quality Pixel Art graphics.
Praise for the Book:
Pixel Art and Pixel Art games are very popular and the technique is a great way for independent creators to create very good-looking games with limited resources. It’s frankly shocking that there hasn’t been a resource like this before ... a very timely book.
―Chris Totten, George Mason University, Washington, DC, USA
商品描述(中文翻譯)
您的視頻遊戲藝術創作是否花費了太多時間?學習創建像素藝術(Pixel Art)可能是解決您開發問題的答案。揭開創建驚人圖形的秘密,請參閱 遊戲開發者的像素藝術。這是一本關於像素藝術及其軟體的首要實用指南,專注於這項技藝的普遍原則。
本書介紹了像素藝術的基本概念、實用性、基礎元素,以及光與影等概念。它提供了創建動畫的教程,並作為2D遊戲開發中最常見方法論的實用指南。
玩家喜愛像素藝術的復古風格,而幸運的是,創建它非常簡單。您會喜歡小巧的檔案大小,這將減少編譯時間並幫助您的遊戲運行得更快。本書將為您提供創建2D遊戲所需角色和環境的技能,幫助您:
- 創建瓷磚集以構建遊戲環境
- 理解光與影
- 高效地使用像素
- 使用氣氛和線性透視
- 創建專業品質的像素藝術
本書有專門針對理論的章節以及逐步教程,兩者都明確描述了過程。無論您是藝術家、程式設計師、獨立開發者,還是註冊會計師,閱讀本書後,您將了解創建生產品質像素藝術圖形所需的步驟。
對本書的讚譽:
像素藝術及像素藝術遊戲非常受歡迎,這種技術是獨立創作者以有限資源創建外觀優美遊戲的絕佳方式。坦白說,之前沒有這樣的資源實在令人震驚……一本非常及時的書。
―克里斯·托滕(Chris Totten),美國華盛頓喬治梅森大學