Game Development with Blender (Paperback)
暫譯: 使用 Blender 進行遊戲開發 (平裝本)

Dalai Felinto, Mike Pan

  • 出版商: Cengage Learning
  • 出版日期: 2013-06-19
  • 售價: $1,260
  • 語言: 英文
  • 頁數: 448
  • 裝訂: Paperback
  • ISBN: 1435456629
  • ISBN-13: 9781435456624
  • 相關分類: 3D建模 3D-modeling
  • 無法訂購

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商品描述

Game Development with Blender is the complete guide to the Blender game engine. More than two years in the making, the book spans topics ranging from logic brick and physics to graphics, animation, scripting, and more. Each chapter covers in detail a different aspect of the Blender game engine, with tutorials, extensive documentation, and valuable advice on when to use the tools--all distilled from the authors' 20 years of combined Blender experience. Blender is a free, open-source 3D content-creation suite, a powerful and flexible platform that allows you to build games and interactive applications such as architecture walk-throughs, science visualizations, experimental projects, and much more. In this comprehensive guide, you will learn how to design a complete game from beginning to end, create games without writing a single line of code, bring your 3D characters to life with animations, unleash the power of material creation with nodes, have fun making JELL-O bounce with the physics engine, program in Python like a pro, make your games run faster using lightmaps and normal maps, publish your games for Windows, Mac, and Linux, and improve your games by learning from 10 real-world projects. This book has been prepared for the release of Blender 2.66a, ensuring that you have the most up-to-date information in your hands. Whether you are new to Blender or a seasoned Blenderhead, Game Development with Blender will help you create the games you've always wanted. Purchasing this book also gives you access to more than 100 online companion files, which include tutorials, sample files, and extra demos that will help you get the most out of the Blender game engine.

商品描述(中文翻譯)

《使用 Blender 進行遊戲開發》是 Blender 遊戲引擎的完整指南。這本書經過兩年多的精心製作,涵蓋了從邏輯磚和物理到圖形、動畫、腳本等多個主題。每一章節詳細介紹了 Blender 遊戲引擎的不同方面,並提供了教程、廣泛的文檔以及有關何時使用這些工具的寶貴建議,這些都是基於作者20年的綜合 Blender 經驗提煉而成。Blender 是一個免費的開源 3D 內容創建套件,是一個強大且靈活的平台,允許您構建遊戲和互動應用程序,例如建築漫遊、科學可視化、實驗項目等。在這本全面的指南中,您將學會如何從頭到尾設計一個完整的遊戲,創建不需要編寫一行代碼的遊戲,通過動畫使您的 3D 角色栩栩如生,利用節點釋放材質創建的力量,享受使用物理引擎讓 JELL-O 彈跳的樂趣,像專業人士一樣使用 Python 編程,通過使用光照圖和法線圖來加快遊戲運行速度,為 Windows、Mac 和 Linux 發布您的遊戲,並通過學習10個真實世界的項目來改進您的遊戲。本書已為 Blender 2.66a 的發布做好準備,確保您手中擁有最新的信息。無論您是 Blender 的新手還是經驗豐富的使用者,《使用 Blender 進行遊戲開發》都將幫助您創建您一直想要的遊戲。購買本書還可獲得超過100個在線伴隨文件的訪問權限,這些文件包括教程、示例文件和額外的演示,將幫助您充分利用 Blender 遊戲引擎。