Blender Game Engine: Beginner's Guide
暫譯: Blender 遊戲引擎:初學者指南

Victor Kuller Bacone

相關主題

商品描述

The non programmer's guide to creating 3D video games

  • Use Blender to create a complete 3D video game
  • Ideal entry level to game development without the need for coding
  • No programming or scripting required

In Detail

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks.

"Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.

What will you learn from this book

  • How to control game characters
  • Setting up a complete game level
  • Creating spawn points for your player character
  • Modify enemy behavior without needing to use scripts
  • Set up collision detection and enemy AI
  • Import freely available 3D game assets for use in your game
  • How to master Blender's logic editor

Approach

Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end.

Who this book is written for

If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start.

商品描述(中文翻譯)

非程式設計師的3D視頻遊戲創建指南

- 使用Blender創建完整的3D視頻遊戲
- 理想的遊戲開發入門級別,無需編碼
- 不需要任何程式設計或腳本

詳細內容

Blender遊戲引擎是Blender 3D編輯器的一部分,用於創建實際的3D視頻遊戲。它是理想的入門級遊戲開發環境,因為您甚至不需要學習程式設計。使用Blender的創新邏輯磚創建完整的遊戲。

《Blender遊戲引擎:初學者指南》是遊戲開發的理想入門書籍。僅使用邏輯磚,讀者將在Blender中創建完整的遊戲。到書籍結束時,讀者將能夠運用他們的技能創建自己的3D遊戲。

您將從本書中學到什麼

- 如何控制遊戲角色
- 設置完整的遊戲關卡
- 為您的玩家角色創建生成點
- 修改敵人行為而無需使用腳本
- 設置碰撞檢測和敵人AI
- 將自由可用的3D遊戲資產導入到您的遊戲中
- 如何掌握Blender的邏輯編輯器

方法

逐步創建完整的遊戲,無需任何先前經驗。實用的教程將帶您從頭到尾完成整個過程。

本書的讀者對象

如果您之前使用過Blender,但從未掌握Blender遊戲引擎(BGE),那麼這本書適合您。如果您曾嘗試過其他遊戲開發環境但失敗了,或者如果腳本不是您的強項,那麼這是您應該開始的地方。