Beginning XNA 3.0 Game Programming: From Novice to Professional (Paperback)
暫譯: XNA 3.0 遊戲程式設計入門:從新手到專業
Bruno Evangelista, Alexandre Santos Lobao, Riemer Grootjans, Jose ANTONIO LEAL DEFARIAS
- 出版商: Apress
- 出版日期: 2009-04-28
- 定價: $1,398
- 售價: 6.0 折 $839
- 語言: 英文
- 頁數: 448
- 裝訂: Paperback
- ISBN: 1430218177
- ISBN-13: 9781430218173
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相關分類:
C#、遊戲設計 Game-design
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商品描述
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don’t have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don’t get overwhelmed with details you don’t need to know—just learn what you need to start creating your own games right now!
This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You’ll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.
What you’ll learn
- Master game planning and programming basics.
- Understand 2–D graphics, audio, and input basics.
- Create your first 2–D game.
- Improve your first 2–D game.
- Explore the basics of game networking.
- Deal with sound in XNA 3.0.
- See how to create a 2–D multiplayer game, Rock Rain Live!
- Understand 3–D game programming basics.
- Render pipelines, shaders, and effects.
- Work with lights, cameras, and transformations.
- Generate a terrain.
- Learn skeletal animation techniques.
- Create a third–person shooter game.
- Play games on the Zune console.
Who is this book for?
This book is for anyone approaching XNA programming for the Xbox 360 for the first time, whether they have experience programming computer games or not.
About the Apress Beginning Series
The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!
商品描述(中文翻譯)
您想要創建自己的遊戲,但從未有時間深入了解多媒體程式設計的細節嗎?現在您不必再擔心了!XNA 3.0 使創建自己的遊戲變得簡單,這些遊戲可以在您的 PC 和 Xbox 360 主機上運行。即使您完全不懂程式設計,Beginning XNA 3.0 Game Programming: From Novice to Professional 也會教您 C# 2008 程式設計的基礎知識。不要被您不需要知道的細節所淹沒——只需學習您現在開始創建自己遊戲所需的知識!
這本快速入門的 XNA 3.0 和 C# 語言介紹,為您提供了創建高品質 XNA 遊戲的快速指南。您將逐步了解所需的關鍵概念和想法,以便在使用下一個概念作為基礎之前,先掌握一個概念。不久之後,您將具備在各種遊戲類型中創建流暢、專業外觀結果的技能。在書的結尾,您將構建幾個可運行的遊戲,並擁有一個優秀的知識基礎,以便進一步探索更高級的技術。
您將學到什麼
- 掌握遊戲規劃和程式設計基礎。
- 了解 2D 圖形、音頻和輸入的基本知識。
- 創建您的第一個 2D 遊戲。
- 改善您的第一個 2D 遊戲。
- 探索遊戲網路的基本知識。
- 處理 XNA 3.0 中的聲音。
- 了解如何創建 2D 多人遊戲《Rock Rain Live!》。
- 理解 3D 遊戲程式設計的基本知識。
- 渲染管線、著色器和效果。
- 使用燈光、相機和變換。
- 生成地形。
- 學習骨骼動畫技術。
- 創建第三人稱射擊遊戲。
- 在 Zune 主機上玩遊戲。
這本書適合誰?
這本書適合任何首次接觸 Xbox 360 的 XNA 程式設計的人,無論他們是否有電腦遊戲程式設計的經驗。
關於 Apress 的入門系列
Apress 的入門系列是獲取您所需資訊以獲得關鍵入門級工作的正確選擇。這些書籍將從基礎開始教您一項標準且重要的技術,因為它們明確設計為帶您從「新手到專業」。您將通過了解所需的知識開始您的旅程——但不會有多餘的理論和填充內容。您將通過逐步學習如何組建現實世界的專案來建立您的技能組合。因此,無論您的目標是下一個職業挑戰還是新的學習機會,Apress 的入門系列都將帶您到達那裡——它是您在陌生領域中的可靠指南!