The Art of Game Design: A Book of Lenses, 3/e (Paperback)
暫譯: 遊戲設計的藝術:透鏡之書,第3版(平裝本)

Schell, Jesse

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商品描述

Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.

商品描述(中文翻譯)

本書提供超過100組問題或不同的視角,以觀察遊戲設計。由世界頂尖遊戲設計師之一撰寫,本書描述了遊戲設計中最深刻和最基本的原則,展示了桌上遊戲、卡牌遊戲和運動遊戲中使用的戰術如何同樣適用於電子遊戲。它提供了創造世界級遊戲的實用指導,這些遊戲將會被反覆遊玩。本版新增:許多來自新虛擬實境(VR)和擴增實境(AR)平台的優秀範例,以及來自現代遊戲的範例,如《神秘海域4》(Uncharted 4)和《最後生還者》(The Last of Us)、免費遊玩遊戲、混合遊戲、轉型遊戲等。

作者簡介

Jesse Schell is professor of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.

作者簡介(中文翻譯)

傑西·謝爾 (Jesse Schell) 是卡內基梅隆大學娛樂科技中心 (Entertainment Technology Center, ETC) 的娛樂科技教授,該中心是卡內基梅隆大學美術學院與計算機科學學院之間的聯合碩士課程,他教授遊戲設計並領導多個研究項目。他也是位於匹茲堡的獨立遊戲工作室 Schell Games, LLC 的執行長。之前,他曾擔任華特迪士尼想像工程虛擬實境工作室的創意總監及國際遊戲開發者協會 (International Game Developers Association, IGDA) 的主席。謝爾曾在多個迪士尼主題公園和迪士尼探索 (DisneyQuest) 的項目中擔任設計師、程式設計師和經理。他在倫斯勒理工學院獲得學士學位,並在卡內基梅隆大學獲得資訊網路碩士學位。2004年,他被麻省理工學院的《科技評論》評選為全球100位頂尖年輕創新者之一。