Procedural Storytelling in Game Design
暫譯: 遊戲設計中的程序性敘事
Short, Tanya X., Adams, Tarn
- 出版商: A K Peters
- 出版日期: 2019-03-26
- 售價: $5,550
- 貴賓價: 9.5 折 $5,273
- 語言: 英文
- 頁數: 408
- 裝訂: Hardcover - also called cloth, retail trade, or trade
- ISBN: 1138595314
- ISBN-13: 9781138595316
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相關分類:
遊戲設計 Game-design
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其他版本:
Procedural Storytelling in Game Design (2ND ed.)
海外代購書籍(需單獨結帳)
商品描述
This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this artform demonstrate how traditional storytelling tools such as characterization, world-building, theme, momentum and atmosphere can be adapted to full effect, using specific examples from their games. The reader will learn to construct narrative systems, write procedural dialog, and generate compelling characters with unique personalities and backstories.
Key Features
商品描述(中文翻譯)
這本編輯的章節集探討了視頻遊戲中程序性敘事學科的演變。遊戲是一種互動媒介,作者、玩家和機器之間的互動提供了創造和講述故事的新穎而激動人心的方式。在每篇文章中,這種藝術形式的從業者展示了如何將傳統敘事工具,如角色塑造、世界建構、主題、動力和氛圍,充分適應並運用,並使用他們遊戲中的具體例子。讀者將學會構建敘事系統、撰寫程序性對話,並創造具有獨特個性和背景故事的引人入勝的角色。
主要特點
- 介紹靜態/傳統遊戲設計與程序性遊戲設計之間的差異
- 演示如何以多種具體方式解決或避免程序性遊戲設計中的常見問題
- 世界上最優秀的程序性設計思考入門指南
作者簡介
Tanya X. Short is the director of Kitfox Games, the 4-person studio behind Moon Hunters and Shattered Planet. Previously, she worked as a designer at Funcom Games on The Secret World and Age of Conan: Hyborian Adventures. In her spare time, she acts as the co-director of Pixelles, a non-profit helping more women make games.
Tarn Adams is best known as the developer of Dwarf Fortress since 2002 with his older brother Zach. He learned programming in his childhood, and has been designing computer games as a hobby. He quit his first year of a mathematics post doctorate at Texas A&M to focus on game development in 2006.
作者簡介(中文翻譯)
Tanya X. Short 是Kitfox Games的總監,這是一個由四人組成的工作室,負責開發《Moon Hunters》和《Shattered Planet》。在此之前,她曾在Funcom Games擔任設計師,參與《The Secret World》和《Age of Conan: Hyborian Adventures》的開發。在空閒時間,她擔任Pixelles的共同總監,這是一個非營利組織,旨在幫助更多女性進入遊戲開發領域。
Tarn Adams 自2002年以來以開發《Dwarf Fortress》而聞名,與他的哥哥Zach一起合作。他在童年時期學習了程式設計,並一直將設計電腦遊戲作為興趣。2006年,他辭去了德州農工大學的數學博士後研究職位,專注於遊戲開發。