The Advanced Game Narrative Toolbox
暫譯: 進階遊戲敘事工具箱
Heussner, Tobias
- 出版商: CRC
- 出版日期: 2019-02-28
- 售價: $2,830
- 貴賓價: 9.5 折 $2,689
- 語言: 英文
- 頁數: 232
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1138499633
- ISBN-13: 9781138499638
海外代購書籍(需單獨結帳)
商品描述
The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox will cover techniques for the intermediate and professional writer. The book will cover topics such as how to adapt a novel to a game, how to revive IPs and how to construct transmedia worlds. Each chapter will be written by a professional with exceptional experience in the field of the chapter.
Key Features
- Learn from industry experts how to tackle today's challenges in storytelling for games.
- A learn by example and exercise approach, which was praised in the Game Narrative Toolbox.
- An in depth view on advanced storytelling techniques and topics as they are currently discussed and used in the gaming industry.
- Expand your knowledge in game writing as you learn and try yourself to design quests, write romances and build worlds as you would as a writer in a game studio.
- Improve your own stories by learning and trying the techniques used by the professionals of game writing.
商品描述(中文翻譯)
《進階遊戲敘事工具箱》延續了《遊戲敘事工具箱》的內容。前者涵蓋了遊戲寫作的基本知識,而《進階遊戲敘事工具箱》將針對中級和專業作家介紹技術。本書將探討如何將小說改編為遊戲、如何復興知識產權(IP)以及如何構建跨媒體世界等主題。每一章將由在該領域擁有卓越經驗的專業人士撰寫。
**主要特色**
- 向業界專家學習如何應對當今遊戲敘事中的挑戰。
- 以範例和練習為主的學習方式,這在《遊戲敘事工具箱》中受到讚譽。
- 深入探討當前遊戲產業中討論和使用的進階敘事技術和主題。
- 擴展您在遊戲寫作方面的知識,學習並嘗試設計任務、撰寫浪漫故事和構建世界,猶如在遊戲工作室中的作家。
- 通過學習和嘗試遊戲寫作專業人士所使用的技術,提升您自己的故事創作能力。
作者簡介
Tobias Heussner is a Christian and Game Content/Narrative Designer, currently working as a Senior Producer. His areas of expertise are Game Content Design (including Narrative Design, Quest/Mission Design and Level Design), Game System Design (including Game Mechanic Design, Combat Design and Encounter Design) and Game Production. He has been involved in professional game development for over 19 years, started game development during his High School years, worked in different design and management roles and has been involved in the development of over 20 different, published titles, including top-sellers like Paws&Claws: Pet Vet, the AAA-RPG The Dark Eye - Drakensang, the AAA-Browser-MMO Action-RPG Drakensang Online and NBA Playgrounds. Currently, Tobias is working at Saber Interactive in Spain.
He was also a Co-Coordinator for the Game Writing Tutorial at GDC Online and is the current chair of IGDA Special Interest Group: Game Writing.
Together with Ann Lemay, Toiya K. Finley and Jennifer Hepler, he wrote the Game Narrative Toolbox, a guide into game writing which was published by Focal Press in 2015.In his spare time, besides spending time with his family and developing games, he enjoys writing screenplays and novels. He has a Bachelor of Science (Hons) from the Open University and studied Screenwriting at the UCLA Extension.
作者簡介(中文翻譯)
托比亞斯·赫斯納(Tobias Heussner)是一位基督徒及遊戲內容/敘事設計師,目前擔任高級製作人。他的專業領域包括遊戲內容設計(包括敘事設計、任務/任務設計和關卡設計)、遊戲系統設計(包括遊戲機制設計、戰鬥設計和遭遇設計)以及遊戲製作。他在專業遊戲開發領域已有超過19年的經驗,從高中時期開始進行遊戲開發,曾擔任不同的設計和管理角色,參與了超過20個已發行的遊戲作品的開發,包括《Paws&Claws: Pet Vet》、《AAA-RPG The Dark Eye - Drakensang》、《AAA-Browser-MMO動作RPG Drakensang Online》和《NBA Playgrounds》等暢銷作品。目前,托比亞斯在西班牙的Saber Interactive工作。
他曾擔任GDC Online遊戲寫作教程的共同協調人,並且是IGDA特別興趣小組:遊戲寫作的現任主席。
他與安·勒梅(Ann Lemay)、托伊亞·K·芬利(Toiya K. Finley)和詹妮弗·赫普勒(Jennifer Hepler)共同撰寫了《遊戲敘事工具箱》(Game Narrative Toolbox),這是一本關於遊戲寫作的指南,於2015年由Focal Press出版。在空閒時間,除了與家人共度時光和開發遊戲外,他還喜歡寫劇本和小說。他擁有開放大學的科學學士(榮譽)學位,並在加州大學洛杉磯分校延伸部學習劇本寫作。