Designing the User Experience of Game Development Tools
暫譯: 遊戲開發工具的使用者體驗設計
David Lightbown
- 出版商: A K Peters
- 出版日期: 2017-08-02
- 售價: $7,930
- 貴賓價: 9.5 折 $7,534
- 語言: 英文
- 裝訂: Hardcover
- ISBN: 1138427632
- ISBN-13: 9781138427631
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相關分類:
使用者經驗 UX
海外代購書籍(需單獨結帳)
相關主題
商品描述
Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don�t know where to begin.Designing the User Experience of Game Development Tools addresses these issues to empower tools developers to make positive steps toward improving the user experience of their tools.The book explains how to improve the user experience of game development tools. The first part of the book details the logic behind why the user experience of game tools must be improved. The second part introduces the concept of user-centered design, a process that revolves around understanding people�s goals, watching them work, learning the context in which they work, and understanding how they think.Ideal for anyone who makes, uses, or benefits from game development tools, the book presents complex concepts in a manner that is accessible to those new to user experience design. The book illustrates many proven concepts and techniques using before-and-after examples from tools development to supply you with the real-world understanding you need to become a better game developer. It also describes how to get buy-in from your team.Although concepts have been simplified to make the information more easily accessible, the text includes resources in the footnotes if you want more details. The book includes access to a companion website, www.UXofGameTools.com, that contains the latest revisions for the book as well as contact information. You can also follow the official Twitter account @UXofGameTools to see the latest updates and articles related to the improvement of the user experience.
商品描述(中文翻譯)
大多數工具開發者希望改善使用者體驗,但往往缺乏時間、技術或不知道從何開始。《遊戲開發工具的使用者體驗設計》針對這些問題,幫助工具開發者朝改善其工具的使用者體驗邁出積極的一步。本書解釋了如何改善遊戲開發工具的使用者體驗。書的第一部分詳細說明了為什麼必須改善遊戲工具的使用者體驗的邏輯。第二部分介紹了以使用者為中心的設計概念,這是一個圍繞理解人們的目標、觀察他們的工作、學習他們工作的背景以及理解他們思考方式的過程。
本書非常適合任何製作、使用或受益於遊戲開發工具的人,並以易於理解的方式呈現複雜的概念,適合對使用者體驗設計不熟悉的讀者。書中通過工具開發的前後範例,說明了許多經過驗證的概念和技術,為您提供成為更優秀遊戲開發者所需的實際理解。它還描述了如何獲得團隊的支持。
雖然概念已被簡化以使資訊更易於接觸,但文本中包含了腳註資源,以便您獲得更多細節。本書還提供了訪問伴隨網站 www.UXofGameTools.com 的權限,該網站包含本書的最新修訂以及聯絡資訊。您也可以關注官方 Twitter 帳號 @UXofGameTools,以查看有關改善使用者體驗的最新更新和文章。