Understanding Macromedia Flash 8 ActionScript 2: Basic Techniques for Creatives
暫譯: 理解 Macromedia Flash 8 ActionScript 2:創意者的基本技術

Rapo, Andrew

  • 出版商: Routledge
  • 出版日期: 2017-07-27
  • 售價: $8,000
  • 貴賓價: 9.5$7,600
  • 語言: 英文
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1138403334
  • ISBN-13: 9781138403338
  • 相關分類: ActionScript & FLASH
  • 海外代購書籍(需單獨結帳)

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商品描述

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results: Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

商品描述(中文翻譯)

安德魯·拉波(Andrew Rapo)和亞歷克斯·邁克爾(Alex Michael)從設計師的角度解釋所有重要的程式設計概念,使非程式設計師也能完全理解。這第二版經過全面修訂和重寫,將幫助您開發專業的 ActionScript 2 應用程式,並能夠對當前的物件導向 ActionScript 2 技術進行知識性的交流。本書分為四個部分,幫助您從新手成長為專業人士:

1. Flash 基礎:介紹 Flash 創作環境和基本核心 Flash 概念。
2. ActionScript 2 基礎:解釋基本的程式設計概念和術語,並展示 ActionScript 2 類別的構建和使用方式。
3. 內建類別:描述可在應用程式中使用的內建 ActionScript 類別,包括 MovieClip 類別、Key 類別、Sound 類別等。
4. 使用 ActionScript 建立遊戲:描述創建複雜 Flash 應用程式的開發過程,並提供商業品質的遊戲編碼範例。