Mastering Technical Art in Unreal Engine: Materials and VFX
暫譯: 掌握Unreal Engine中的技術藝術:材質與視覺特效

Penninck, Greg, Butler, Stuart

  • 出版商: CRC
  • 出版日期: 2025-01-30
  • 售價: $5,870
  • 貴賓價: 9.5$5,577
  • 語言: 英文
  • 頁數: 232
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1032663847
  • ISBN-13: 9781032663845
  • 相關分類: Unreal
  • 海外代購書籍(需單獨結帳)

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商品描述

This book covers how to build materials and VFX that bring your projects to life in Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of Unreal Engine.

You'll learn about Material Graphs, Parameters, Instances, Materials Maths, Nodes, Niagara Emitters and much more as you complete project-based examples. Included in the book is a series of introductory demonstration videos and quizzes to help test your learning, giving you all the tools and knowledge to make cutting-edge game materials and VFX.

This book will be of great interest to all students learning to create technical art within Unreal Engine, as well as professionals looking to sharpen their skills.

商品描述(中文翻譯)

本書涵蓋了如何在 Unreal Engine 中構建材料和視覺特效(VFX),使您的項目栩栩如生。每一章將為您提供必要的基礎理論,以及在 Unreal Engine 中測試您學習的活動。

您將學習到材料圖(Material Graphs)、參數(Parameters)、實例(Instances)、材料數學(Materials Maths)、節點(Nodes)、Niagara 發射器(Niagara Emitters)等內容,並完成基於項目的範例。本書中還包含一系列入門示範視頻和測驗,以幫助您檢測學習成果,為您提供製作尖端遊戲材料和視覺特效所需的所有工具和知識。

本書將對所有學習在 Unreal Engine 中創建技術藝術的學生,以及希望提升技能的專業人士產生極大興趣。

作者簡介

Greg Penninck has worked and taught in the Games Industry sector since 2006, creating many world-leading games courses and modules from Foundation to Masters Level. Greg is an Authorised Unreal Instructor Partner for Epic Games and has been teaching the Unreal Engine for over 15 years. In 2016 he was awarded an Epic Developer Grant through his company Thundersteed LTD which helped him continue to spread the joy of Unreal Development. Greg works as a Marketing Artist for REALTIME, a BAFTA nominated VFX Studio.

Stuart Butler is the Dean of Creative Industries at CG Spectrum Institute. Stu has taught in the HE sector since 2009, creating many games courses and modules from Foundation to Masters Level and was formerly the Course Director of Games Technology at Staffordshire University. He is an Authorized Unreal Instructor Partner and Educational Content Creator for Epic Games and has been teaching the Unreal Engine since the launch of UDK. Stu has contributed to projects as a Vehicle Artist, Animator, Game Designer and Technical Designer / Artist; his broad skillset and understanding provides insight into all aspects of Games Development. Alongside Greg, as part of their Company Thundersteed Ltd, he was awarded an Epic Developer Grant in 2016.

作者簡介(中文翻譯)

Greg Penninck 自 2006 年以來一直在遊戲產業領域工作和教學,創建了許多世界領先的遊戲課程和模組,涵蓋從基礎到碩士級別的內容。Greg 是 Epic Games 的授權 Unreal 講師夥伴,並且已經教授 Unreal Engine 超過 15 年。2016 年,他通過他的公司 Thundersteed LTD 獲得了 Epic 開發者獎助金,這幫助他繼續傳播 Unreal 開發的樂趣。Greg 現在擔任 BAFTA 提名的 VFX 工作室 REALTIME 的市場藝術家。

Stuart Butler 是 CG Spectrum Institute 創意產業的院長。Stu 自 2009 年以來在高等教育領域教學,創建了許多遊戲課程和模組,涵蓋從基礎到碩士級別的內容,並曾擔任史塔福德郡大學遊戲技術課程主任。他是 Epic Games 的授權 Unreal 講師夥伴和教育內容創作者,自 UDK 發佈以來一直教授 Unreal Engine。Stu 在項目中擔任過車輛藝術家、動畫師、遊戲設計師和技術設計師/藝術家;他廣泛的技能和理解使他能夠洞察遊戲開發的各個方面。與 Greg 一起,作為他們的公司 Thundersteed Ltd 的一部分,他在 2016 年獲得了 Epic 開發者獎助金。

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