Multiplayer Online Games: Origins, Players, and Social Dynamics
暫譯: 多人線上遊戲:起源、玩家與社會動態
Guo Freeman
- 出版商: A K Peters
- 出版日期: 2018-02-23
- 售價: $5,810
- 貴賓價: 9.5 折 $5,520
- 語言: 英文
- 頁數: 178
- 裝訂: Hardcover
- ISBN: 0815392877
- ISBN-13: 9780815392873
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商品描述
Multiplayer Online Games (MOGs) have become a new genre of "play culture," integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively reviews the origins, players, and social dynamics of MOGs, as well as six major empirical research methods used in previous works to study MOGs (i.e., observation/ethnography, survey/interviews, content and discourse analysis, experiments, network analysis, and case studies). It concludes that MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which can construct entertaining, simultaneous, persistent social virtual worlds for gamers. Overall, the book shows that what we can learn from MOGs is how games and gaming, as ubiquitous activities, fit into ordinary life in today’s information society, in the moments where the increased use of media as entertainment, the widespread application of networked information technologies, and participation in new social experiences intersect.
商品描述(中文翻譯)
多人線上遊戲(MOGs)已成為一種新的「遊戲文化」類型,將溝通與娛樂整合在一個透過用戶互動而不斷演變的遊戲化、電腦媒介環境中。本書全面回顧了MOGs的起源、玩家及其社會動態,以及以往研究MOGs所使用的六種主要實證研究方法(即觀察/民族誌、調查/訪談、內容與話語分析、實驗、網絡分析和案例研究)。結論指出,MOGs代表了一種高度複雜的網絡化、多媒體和多模態的互聯網技術,能為玩家構建有趣的、同時存在的、持久的社交虛擬世界。總體而言,本書展示了我們可以從MOGs中學到的知識,即遊戲和遊玩作為無處不在的活動,如何融入當今信息社會的日常生活中,尤其是在媒體作為娛樂的使用增加、網絡信息技術的廣泛應用以及參與新社交經驗的時刻交匯之處。