Maya 4.5 Savvy
暫譯: Maya 4.5 精通指南
John L. Kundert-Gibbs, Peter Lee, John Kundert-Gibbs
- 出版商: Sybex
- 出版日期: 2003-01-14
- 售價: $2,230
- 貴賓價: 9.5 折 $2,119
- 語言: 英文
- 頁數: 864
- 裝訂: Paperback
- ISBN: 0782141099
- ISBN-13: 9780782141092
-
相關分類:
3D建模 3D-modeling
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相關主題
商品描述
Decriptions:
Maya is famed for its intuitive
interface, and yet this high-end 3D application is so powerful that no one
masters it without help. Maya 4.5 Savvy is an update to the successful Mastering Maya
3 and provides precisely the help you need to take your skills to the
next level, regardless of your field and how much or little you already know.
Maya 4.5 Savvy is the first of Sybex's authorized, Alias|Wavefront Approved™
titles.
Read this book cover to cover or use it as a reference, dipping
in wherever you need information on specific modeling, animation, and rendering
tools or tasks. Everywhere you turn, you’ll find expert advice on the latest
Maya features, time-saving shortcuts, and advanced techniques, along with Hands
On tutorials that give you the practice you need to achieve results worthy of
the real world. Coverage includes:
Maya Fundamentals: interface
basics, workflow improvement techniques, features new to
4.5.
Modeling: modeling basics, NURBS, polygons and subdivision
surfaces, Artisan techniques, organic modeling.
Animation: paths and
bones, deformers, binding, the Trax Editor, rigid body
dynamics.
Rendering: rendering basics, shading and texturing,
lighting, special light effects.
Advanced Tools and Techniques: Paint
Effects, MEL scripting, particle basics, particle rendering, particle
expressions, ramps and volumes, soft body dynamics, Fluid
Effects.
Updated for version 4.5, revised, and redesigned from the
critically acclaimed Mastering Maya 3.
Tables of Contents:
Foreword
Introduction
PART I: MAYA
FUNDAMENTALS
Chapter 1: The Maya Interface
Chapter 2: Your First Maya
Animation
Chapter 3: Techniques for Speeding Up Workflow
PART II:
MODELING
Chapter 4: Modeling Basics
Chapter 5: NURBS
Modeling
Chapter 6: Polygons and Subdivision Surfaces
Chapter 7: Painting
with Artisan
Chapter 8: Organic Modeling
PART III:
ANIMATION
Chapter 9: Animating in Maya
Chapter 10: Paths and
Bones
Chapter 11: Deformers
Chapter 12: Binding
Chapter 13: Character
Animation Exercises
Chapter 14: Animation Using the Trax Editor
Chapter
15: Working with Rigid Body Dynamics
PART IV: RENDERING
Chapter
16: Rendering Basics
Chapter 17: Shading and Texturing Surfaces
Chapter
18: Lighting
PART V: ADVANCED TOOLS AND TECHNIQUES
Chapter 19:
Paint Effects
Chapter 20: MEL
Chapter 21: Particle Basics
Chapter 22:
Particle Rendering
Chapter 23: Using Particle Expressions, Ramps, and
Volumes
Chapter 24: Dynamics of Soft Bodies
Chapter 25: Fluid
Effects
Appendix: Interviews
Index
商品描述(中文翻譯)
**書籍描述:**
Maya 以其直觀的介面而聞名,然而這款高端 3D 應用程式強大到沒有任何人能夠在沒有幫助的情況下完全掌握它。《Maya 4.5 Savvy》是成功的《Mastering Maya 3》的更新版,提供了您所需的幫助,無論您所屬的領域或您已經知道多少,這本書都能幫助您提升技能。《Maya 4.5 Savvy》是 Sybex 授權的、Alias|Wavefront Approved™ 的第一本書籍。
您可以從頭到尾閱讀這本書,或將其作為參考,隨時查閱有關特定建模、動畫和渲染工具或任務的信息。無論您翻到哪一頁,都能找到有關最新 Maya 功能、節省時間的快捷方式和高級技術的專家建議,還有實作教程,讓您獲得實踐,達到值得在現實世界中展示的成果。內容涵蓋:
**Maya 基礎知識:** 介面基本概念、工作流程改進技術、4.5 版本的新功能。
**建模:** 建模基礎、NURBS、聚合物和細分曲面、Artisan 技術、有機建模。
**動畫:** 路徑和骨骼、變形器、綁定、Trax 編輯器、剛體動力學。
**渲染:** 渲染基礎、著色和紋理、照明、特殊光效。
**高級工具和技術:** Paint Effects、MEL 腳本、粒子基礎、粒子渲染、粒子表達式、漸變和體積、柔體動力學、Fluid Effects。
本書已更新至 4.5 版本,經過修訂和重新設計,基於廣受好評的《Mastering Maya 3》。
**目錄:**
前言
介紹
**第一部分:MAYA 基礎知識**
第 1 章:Maya 介面
第 2 章:您的第一個 Maya 動畫
第 3 章:加速工作流程的技術
**第二部分:建模**
第 4 章:建模基礎
第 5 章:NURBS 建模
第 6 章:聚合物和細分曲面
第 7 章:使用 Artisan 繪畫
第 8 章:有機建模
**第三部分:動畫**
第 9 章:在 Maya 中進行動畫
第 10 章:路徑和骨骼
第 11 章:變形器
第 12 章:綁定
第 13 章:角色動畫練習
第 14 章:使用 Trax 編輯器進行動畫
第 15 章:剛體動力學的應用
**第四部分:渲染**
第 16 章:渲染基礎
第 17 章:著色和紋理表面
第 18 章:照明
**第五部分:高級工具和技術**
第 19 章:Paint Effects
第 20 章:MEL
第 21 章:粒子基礎
第 22 章:粒子渲染
第 23 章:使用粒子表達式、漸變和體積
第 24 章:柔體動力學
第 25 章:Fluid Effects
附錄:訪談
索引