Introducing Maya 8: 3D for Beginners (Paperback)
Dariush Derakhshani
- 出版商: Sybex
- 出版日期: 2006-10-10
- 定價: $1,050
- 售價: 1.9 折 $199
- 語言: 英文
- 頁數: 488
- 裝訂: Paperback
- ISBN: 0470051353
- ISBN-13: 9780470051351
-
相關分類:
3D建模 3D-modeling
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商品描述
Description
If you're just beginning to dive into the world of 3D, this is the book for you."
—Animation MagazineThe Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals. Discover how to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with Introducing Maya 8: 3D for Beginners.
The latest edition of this popular bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core features while introducing new Maya 8 elements such as improved polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert.
The enclosed CD features images, movies, and scene files that let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.
Enter a New Dimension
- Get a solid grasp of core 3D and Computer Graphics concepts
- Learn to navigate the Maya 8 interface
- Experiment with modeling by creating a hand, an axe, and a locomotive
- Explore the basics of NURBS, polygons, and subdivision surfaces
- Discover the nuances of shading and texturing
- Rig a locomotive model for automated animation
- Create more natural lighting with mental ray soft shadow maps
- Use Maya's Render Layers and an Ambient Occlusion pass for greater reality
Learn how to create an IK walk cycle.
Table of Contents
- Introduction.
- Chapter 1: Introduction to Computer Graphics and 3D.
- Chapter 2: The Maya Interface.
- Chapter 3: Your First Maya Animation.
- Chapter 4: Modeling with Polygons.
- Chapter 5: Modeling with NURBS.
- Chapter 6: Further Modeling Topics: Deformers and Subdivision Surfaces.
- Chapter 7: Maya Shading and Texturing.
- Chapter 8: Introduction to Animation.
- Chapter 9: Further Animation Practices.
- Chapter 10: Maya Lighting.
- Chapter 11: Maya Rendering.
- Chapter 12: Maya Dynamics.
- Glossary.
- Index.
商品描述(中文翻譯)
描述
如果您剛開始涉足3D世界,這本書非常適合您。——《動畫雜誌》
奧斯卡獎得主Maya 3D動畫和特效軟件是電影和視頻藝術家、遊戲開發人員和3D設計專業人士的首選。通過《Introducing Maya 8: 3D for Beginners》,您可以了解如何構建、渲染和動畫化自己的數字模型和場景,並開始發展專業級的Maya技能。
這本暢銷書的最新版本是學習3D和Maya的理想入門書。從基礎知識開始,從頭開始建立,結合直觀的文字和實用的示例,使學習Maya的核心功能變得有趣且輕鬆,同時介紹了Maya 8的新元素,如改進的多邊形工具和使用mental ray進行增強渲染。清晰而引人入勝的課程讓您可以使用CD上提供的豐富文件進行實驗。您還可以在全彩插圖中找到大量的Maya教學和靈感創作。
隨書附帶的CD包含圖像、電影和場景文件,讓您可以在自己的計算機上查看書中的內容。您可以學習全新的渲染和動力學教程等等。CD還包含Maya個人學習版軟件。
進入新的維度
- 理解核心3D和計算機圖形概念
- 學習如何操作Maya 8界面
- 通過創建手、斧頭和火車頭等模型進行建模實驗
- 探索NURBS、多邊形和細分曲面的基礎知識
- 發現著色和紋理的細微差別
- 為自動化動畫設置火車頭模型
- 使用mental ray軟陰影圖創建更自然的照明效果
- 使用Maya的渲染層和環境遮蔽通道實現更真實的效果
學習如何創建IK步行循環。
目錄
- 引言
- 第1章:計算機圖形和3D簡介
- 第2章:Maya界面
- 第3章:您的第一個Maya動畫
- 第4章:使用多邊形進行建模
- 第5章:使用NURBS進行建模
- 第6章:進一步的建模主題:變形器和細分曲面
- 第7章:Maya著色和紋理