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商品描述
Description:
Multiple User Interfaces allow people using mobile phones, lap tops, desk tops, palm tops or PDAs to access and read information from their central server or the internet in a coherent and consistent way and to communicate effectively with other users who may be using different devices. MUIs provide multiple views of the information according to the device used and co-ordinate communication between the users.
Multiple User Interfaces: Engineering and Applications Frameworks is the first work to describe user interface design for mobile and hand-held devices such as mobile phones. Given the proliferation of books on web site design in the late '90s, this promises to be the forerunner in a new wave of books dealing with the issues specific to small screens, limited memory and wireless transmission. It also deals with problems relating to multi-user functionality and sharing the same application over various platforms.
- Offers a comprehensive account of state-of-the-art research
- Combines human and technical aspects including social interaction, workflow, HCI, & system architectures.
- Provides practical toolkits, guidelines and experience reports
- Includes contributions from leading experts at all the key institutions – Virginia Tech, Concordia University, Lancaster University, Ericsson & Intel
With such a unique and cutting-edge approach researchers and developers working on user interface design in companies manufacturing handsets and other portable devices, university HCI groups and companies providing web-based information services for delivery to hand-held devices will find this indispensable.
Table of Contents:
Acknowledgements.
About the Editors.
Contributors.
PART I. BASIC TERMINOLOGY, CONCEPTS, AND CHALLENGES.
1. Executive Summary and Book Overview (Ahmed Seffah and Homa Javahery).
2. Multiple User Interfaces: Cross-Platform Applications and Context-Aware Interfaces (Ahmed Seffah and Homa Javahery).
PART II. ADAPTATION AND CONTEXT-AWARE USER INTERFACES.
3. A Reference Framework for the Development of Plastic User Interfaces (David Thevenin, et al.).
4. Temporal Aspects of Multi-Platform Interaction (David England and Min Du).
5. The PALIO Framework for Adaptive Information Services (Constantine Stephanidis, et al.).
PART III. DEVELOPMENT TECHNOLOGY AND LANGUAGES.
6. Building Multi-Platform User Interfaces with UIML (Mir Farooq Ali, et al.).
7. XIML: A Multiple User Interface Representation Framework for Industry (Angel Puerta and Jacob Eisenstein).
8. AUIT: Adaptable User Interface Technology, with Extended Java Server Pages (John Grundy and Wenjing Zou).
PART IV. MODEL-BASED DEVELOPMENT.
9. Adaptive Task Modeling: From Formal Models to XML Representations (Peter Forbrig, <i>et al.</i>).
10. Multi-Model and Multi-Level Development of User Interfaces (Jean Vanderdonckt, et al.).
11. Supporting Interactions with Multiple Platforms Through User and Task Models (L. Marucci, et al.).
PART. V ARCHITECTURES, PATTERNS, AND DEVELOPMENT TOOLKITS.
12. Migrating User Interfaces Across Platforms Using HCI Patterns (Homa Javahery, et al.).
13. Support for the Adapting Applications and Interfaces to Context (Anind K. Dey and Gregory D. Abowd).
14. A Run-time Infrastructure to Support the Construction of Distributed, Multi-User, Multi-Device Interactive Applications (Simon Lock and Harry Brignull).
PART VI. EVALUATION AND SOCIAL IMPACTS.
15 Assessing Usability across Multiple User Interfaces (Gustav Öquist, et al.).
16. Iterative Design and Evaluation of Multiple Interfaces for a Complex Commercial Word Processor (Joanna McGrenere).
17. Inter-Usability of Multi-Device Systems - A Conceptual Framework (Charles Denis and Laurent Karsenty).
Subject Index.
商品描述(中文翻譯)
描述:
多個使用者介面允許使用手機、筆記型電腦、桌上型電腦、掌上型電腦或個人數位助理(PDA)的人以一致的方式從中央伺服器或互聯網上存取和閱讀資訊,並與使用不同設備的其他使用者有效地進行溝通。多個使用者介面根據使用的設備提供多個資訊視圖,並協調使用者之間的通信。
《多個使用者介面:工程和應用框架》是第一本描述手機和手持設備(如手機)的使用者介面設計的著作。鑑於上世紀90年代關於網站設計的書籍激增,這本書承諾成為一系列處理小屏幕、有限記憶體和無線傳輸等特定問題的新書的先驅。它還處理了與多用戶功能和在不同平台上共享同一應用程序相關的問題。
該書提供了對最新研究的全面介紹,結合了人類和技術方面,包括社交互動、工作流程、人機交互和系統架構。它還提供了實用的工具包、指南和經驗報告,並包括來自各個重要機構的領先專家的貢獻,包括維吉尼亞理工學院、康考迪亞大學、蘭卡斯特大學、愛立信和英特爾。
擁有如此獨特和尖端的方法,從事手機和其他便攜設備的使用者介面設計的研究人員和開發人員,大學人機交互群體以及為手持設備提供基於網絡的信息服務的公司將會發現這本書是不可或缺的。
目錄:
致謝。
關於編輯。
貢獻者。
第一部分:基本術語、概念和挑戰。
1. 執行摘要和書籍概述(Ahmed Seffah和Homa Javahery)。
2. 多個使用者介面:跨平台應用和上下文感知介面(Ahmed Seffah和Homa Javahery)。
第二部分:適應和上下文感知使用者介面。
3. 發展塑膠使用者介面的參考框架(David Thevenin等)。
4. 多平台互動的時間層面(David England和Min Du)。
5. 適應性信息服務的PALIO框架(Constantine Stephanidis等)。
第三部分:開發技術和語言。
6. 使用UIML構建多平台使用者介面(Mir Farooq Ali等)。
7. XIML:用於工業界的多個使用者介面表示框架。