Maya Studio Projects : Game Environments and Props (Paperback)
Michael McKinley
- 出版商: Sybex
- 出版日期: 2010-03-01
- 定價: $1,650
- 售價: 6.0 折 $990
- 語言: 英文
- 頁數: 288
- 裝訂: Paperback
- ISBN: 0470524030
- ISBN-13: 9780470524039
-
相關分類:
3D建模 3D-modeling
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商品描述
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.
Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art. A bonus DVD features step-by-step videos to help drive home concepts.
- The Studio Projects series offers projects that start from nothing, just as they do in the studio; these books provide you with a step-by-step guide to software attributes and tools that encompass multiple disciplines so that you can create a finished, renderable object
- Many games have only a few characters, and multiple levels and environments, and hundreds of props-this book focuses on projects and techniques for creating everything but the character
- Maya is the top 3D app for creating console and computer games such as: Rock Band, Gears of War, James Bond: Quantum of Solace, Fallout 3, and Far Cry 2
Learn effective Maya studio techniques with this handy, step-by-step, full-color book.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
商品描述(中文翻譯)
使用Maya創建逼真的遊戲環境和道具
武器、車輛、工具、建築物、樹木、植物、牆壁、天花板和地板-這些物品可能在遊戲環境中顯得次要,但它們是遊戲的重要組成部分,需要創建它們。《Maya Studio Projects: Game Environments and Props》是一本逐步項目指南,教你創建一些最受歡迎的遊戲藝術。
作者Michael McKinley分享了使用Maya創建逼真、生動和引人入勝的世界和超凡道具的技巧。在此過程中,他提供了筆記和FYI,讓讀者深入了解如何將現實和創造力融入遊戲藝術中。附帶的DVD包含逐步視頻,幫助讀者更好地理解概念。
- Studio Projects系列提供從無到有的項目,就像在工作室中一樣;這些書籍為你提供了一個逐步指南,介紹了涵蓋多個學科的軟件屬性和工具,讓你可以創建一個完整的、可渲染的物體。
- 許多遊戲只有幾個角色,多個關卡和環境,以及數百個道具-本書專注於創建角色以外的項目和技術。
- Maya是用於創建主機和電腦遊戲的頂級3D應用程序,例如:搖滾樂團、戰爭機器、詹姆斯·邦德:量子危機、末日之子和極地戰嚎2。
通過這本方便、逐步、全彩的書籍,學習有效的Maya工作室技巧。
注意:CD-ROM / DVD和其他補充材料不包含在電子書文件中。