Game Design Deep Dive: Platformers
暫譯: 遊戲設計深入探討:平台遊戲

Bycer, Joshua

  • 出版商: CRC
  • 出版日期: 2019-10-07
  • 售價: $1,910
  • 貴賓價: 9.5$1,815
  • 語言: 英文
  • 頁數: 134
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 0367211386
  • ISBN-13: 9780367211387
  • 相關分類: 遊戲設計 Game-design
  • 其他版本: Game Design Deep Dive: Platformers
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

The Game Design Dive series examines a specific game system or mechanic over the course of the history of the industry. For this book, it will examine the history of jumping - one of the oldest mechanics in the industry, and how it has evolved and changed over the years. We will look at the transition from 2D to 3D, and multiple elements that make jumping more complicated than it looks from a design perspective.

Key Selling Points:

  • The he first in a series of books that focus entirely on a singular game design system or mechanic, in this case: jumping.
  • A perfect read for anyone interested in understanding game design, or just curious from a historical standpoint.
  • A must read for anyone interested in building their own platformer or someone just interested in the history of the Game Industry's most famous game mechanic.
  • This book is a perfect companion for someone building their first game or as part of a game design classroom.
  • Includes real game examples to highlight the discussed topics and mechanics

商品描述(中文翻譯)

《遊戲設計深入探討》系列將檢視遊戲產業歷史中的特定遊戲系統或機制。本書將探討跳躍的歷史——這是產業中最古老的機制之一,以及它如何隨著時間的推移而演變和改變。我們將研究從2D到3D的轉變,以及從設計角度來看,使跳躍變得比表面上看起來更複雜的多個元素。

主要賣點:
- 這是專注於單一遊戲設計系統或機制的書籍系列中的第一本,這裡的焦點是:跳躍。
- 對於任何有興趣了解遊戲設計的人,或僅僅是從歷史角度感到好奇的人來說,這是一本完美的讀物。
- 對於任何有興趣建立自己平台遊戲的人,或對遊戲產業中最著名的遊戲機制的歷史感興趣的人來說,這是一本必讀的書籍。
- 本書是為建立第一款遊戲的人或作為遊戲設計課堂的一部分的完美伴侶。
- 包含真實的遊戲範例,以突顯所討論的主題和機制。

作者簡介

Joshua Bycer is a Game Design Critic with more than 7 years of experience critically analyzing game design and the industry itself. In that time through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.

作者簡介(中文翻譯)

約書亞·拜瑟是一位遊戲設計評論家,擁有超過7年的經驗,專注於批判性地分析遊戲設計及其產業。在這段時間內,他透過Game-Wisdom訪問了數百位遊戲開發者和產業成員,探討設計電子遊戲的意義。