We Deserve Better Villains: A Video Game Design Survival Guide
暫譯: 我們值得更好的反派:一部遊戲設計生存指南
Kristjan, Jai
- 出版商: CRC
- 出版日期: 2019-06-28
- 售價: $2,350
- 貴賓價: 9.5 折 $2,233
- 語言: 英文
- 頁數: 238
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0367184796
- ISBN-13: 9780367184797
-
相關分類:
遊戲設計 Game-design
海外代購書籍(需單獨結帳)
相關主題
商品描述
We Deserve Better Villains is a highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live. Each chapter outlines a period in a video games development cycle, what key concepts need to be on a designers mind and how they can work to improve themselves every step of the way. To help visualize the journey the chapters start with a section centered on the reader as a hero character in a fictitious adventure video game that faces the trials and tribulations of the development cycle to completing the game. We all deserve better games, better heroes and villains which starts with learning what it takes to survive in the game development system as a videogame designer.
Key Features
- Accessible enough for novices, insightful enough for veteran game designers
- Allows readers of at any level of video game knowledge to connect with the struggle of making a video game
- Concepts are delivered in a short, specific approach followed with practical exercises to follow to getting the reader into action to improve their skills
商品描述(中文翻譯)
《我們值得更好的反派》是一本非常易於理解的遊戲設計師指南,無論經驗水平如何,都能幫助他們了解在任何視頻遊戲的開發週期中,從概念到支持遊戲運行所需的成功要素。每一章都概述了視頻遊戲開發週期中的一個階段,設計師需要關注的關鍵概念,以及他們如何在每一步中努力提升自己。為了幫助讀者可視化這段旅程,各章節以讀者作為虛構冒險遊戲中的英雄角色為中心,面對開發週期中的各種考驗與挑戰,最終完成遊戲。我們都值得更好的遊戲、更好的英雄和反派,而這一切都始於學習作為遊戲設計師在遊戲開發系統中生存所需的技能。
主要特點:
- 對新手來說足夠易懂,對資深遊戲設計師來說足夠有見地
- 讓任何水平的視頻遊戲知識讀者都能與製作視頻遊戲的掙扎產生共鳴
- 概念以簡短、具體的方式呈現,並附有實用的練習,幫助讀者付諸行動以提升技能
作者簡介
Jai Kristjan is a veteran of video game development with over fifteen years of experience in the video game industry from tiny companies to large corporations on games from handheld to AAA console titles across more generations than he cares to remember. He has worked in positions in Quality Assurance, Localization, Production, Project Management and most importantly Game Design. On a regular basis he can be found working in Vancouver Canada as an Onion Knight for the games that truly inspire him.
作者簡介(中文翻譯)
Jai Kristjan 是一位擁有超過十五年經驗的遊戲開發老手,曾在從小型公司到大型企業的遊戲產業中工作,涉及的遊戲範圍從掌機遊戲到 AAA 主機遊戲,跨越了他不願意回憶的多個世代。他曾擔任品質保證、在地化、製作、專案管理,最重要的是遊戲設計等職位。通常,他會在加拿大溫哥華作為 Onion Knight 工作,為那些真正啟發他的遊戲貢獻力量。