Computers as Theatre, 2/e (Paperback)
暫譯: 電腦即劇場,第二版(平裝本)

Brenda Laurel

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商品描述

Brenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage the user directly in an experience involving both thought and emotion. Her practical conclusion was that a user's enjoyment must be a paramount design consideration, and this demands a deep awareness of dramatic theory and technique, both ancient and modern.

 

Now, two decades later, Laurel has revised and revamped her influential work, reflecting back on enormous change and personal experience and forward toward emerging technologies and ideas that will transform human-computer interaction yet again. Beginning with a clear analysis of classical drama theory, Laurel explores new territory through the lens of dramatic structure and purpose.  Computers as Theatre, Second Edition, is directed to a far wider audience, is written more simply and elegantly, is packed with new examples, and is replete with exciting and important new ideas. 

  • This book
  • Draws lessons from massively multiplayer online games and systems, social networks, and mobile devices with embedded sensors
  • Integrates values-driven design as a key principle
  • Integrates key ideas about virtual reality
  • Covers new frontiers, including augmented reality, distributed and participatory sensing, interactive public installations and venues, and design for emergence

Once more, Brenda Laurel will help you see the connection between humans and computers as you never have before-and help you build interfaces and interactions that are pleasurably, joyously right!

商品描述(中文翻譯)

布蘭達·勞瑞爾(Brenda Laurel)的《電腦如同劇場》(Computers as Theatre)徹底改變了人機互動的領域,提供了啟發了幾代介面和互動設計師的想法,並持續激勵著他們。勞瑞爾的洞見在於,有效的介面設計,像有效的戲劇一樣,必須直接讓使用者參與一個涉及思考和情感的體驗。她的實際結論是,使用者的享受必須是設計的首要考量,這需要對古今戲劇理論和技術有深刻的認識。

現在,二十年後,勞瑞爾修訂並重新改編了她的影響力作品,回顧了巨大的變化和個人經歷,並展望將再次改變人機互動的新興技術和理念。從對古典戲劇理論的清晰分析開始,勞瑞爾透過戲劇結構和目的的視角探索新領域。《電腦如同劇場,第二版》(Computers as Theatre, Second Edition)面向更廣泛的讀者,語言更簡單優雅,充滿了新的例子,並且充滿了令人興奮和重要的新想法。

這本書:
- 從大型多人在線遊戲和系統、社交網絡以及嵌入式感測器的移動設備中汲取教訓
- 將以價值為導向的設計整合為一個關鍵原則
- 整合有關虛擬實境的關鍵理念
- 涵蓋新前沿,包括擴增實境、分散式和參與式感測、互動公共裝置和場地,以及為新興設計

再次,布蘭達·勞瑞爾將幫助你以前所未有的方式看見人類與電腦之間的聯繫,並幫助你建立愉悅且充滿喜悅的介面和互動!