Design Research: Methods and Perspectives
暫譯: 設計研究:方法與觀點
Brenda Laurel
- 出版商: MIT
- 出版日期: 2003-10-24
- 售價: $1,300
- 貴賓價: 9.8 折 $1,274
- 語言: 英文
- 頁數: 336
- 裝訂: Hardcover
- ISBN: 0262122634
- ISBN-13: 9780262122634
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商品描述
Description:
The tools of design research, writes Brenda Laurel, will allow designers "to claim and direct the power of their profession." Often neglected in the various curricula of design schools, the new models of design research described in this book help designers to investigate people, form, and process in ways that can make their work more potent and more delightful. "At the very least," Peter Lunenfeld writes in the preface, "design research saves us from reinventing the wheel. At its best, a lively research methodology can reinvigorate the passion that so often fades after designers join the profession."
The goal of the book is to introduce designers to the many research tools that can be used to inform design as well as to ideas about how and when to deploy them effectively. The chapter authors come from diverse institutions and enterprises, including Stanford University, MIT, Intel, Maxis, Studio Anybody, Sweden?s HUMlab, and Big Blue Dot. Each has something to say about how designers make themselves better at what they do through research, and illustrates it with real world examples--case studies, anecdotes, and images. Topics of this multi-voice conversation include qualitative and quantitative methods, performance ethnography and design improvisation, trend research, cultural diversity, formal and structural research practice, tactical discussions of design research process, and case studies drawn from areas as unique as computer games, museum information systems, and movies. Interspersed throughout the book are one-page "demos," snapshots of the design research experience. Design Research charts the paths from research methods to research findings to design principles to design results and demonstrates the transformation of theory into a richly satisfying and more reliably successful practice.
Brenda Laurel is Chair of the graduate Media Design Program at Art Center College of Design in Pasadena, California and was the co-founder of Purple Moon. She is the author of Utopian Entrepreneur (MIT Press, 2001).
Table of Contents:
Preface: The Design Cluster
Peter Lunenfeld10 Introduction: Muscular Design
Brenda Laurel16 Acknowledgments
Brenda Laurel20 People Section Introduction: The Changing Role of Research
Christopher Ireland22 Qualitative Methods: From Boring to Brilliant
Christopher Ireland23 Ethnography and Critical Design Practice
Tim Plowman30 The Paradox of Design Research
Bonnie McDaniel Johnson39 Designing for the New Old
Eric Dishman41 Demo: Design Improvisation
Brenda Laurel49 Hispanic Culture in Design Research
Carlos Santos55 Overview of Quantitative Methods in Design Research
Stacey Purpura63 User Requirements
Abbe Don and Jeff Petrick70 Form Section Introduction: Design (As) Research
Anne Burdick82 Speculation, Serendipity and Studio Anybody
Lisa Grocott83 Toward a Definition of the Decorational
Denise Gonzales Crisp94 Demo: DesignWriting
Anne Burdick101 Sensory Anomalies
Michael Naimark109 Spontaneous Cinema as Design Practice
Rachel Strickland118 Game Forms for New Outcomes
Emma Westecott129 Strategy, Tactics and Heuristics for Research
Rob Tow135 Process Section Introduction: Test Pilots
Brenda Laurel144 Bringing Clarity to the "Fuzzy Front End"
Darrel Rhea145 Research Methods for Designing Effective Experiences
Nathan Shedroff155 Enabling Design
Sean Donohue164 Non-Assumptive Research
Dorothy Deasy172 Play as Research
Eric Zimmerman176 Demo: Creating a Culture of Design Research
Eric Zimmerman185 Interdisciplinary Design Research
Patrick Svensson193 Conceptual Designs
B. J. Fogg201 Moving Your Idea Through Your Organization
Christopher Loch212 Demo: Vibe-Hunting
Somi Kim221 Living Proof
Tracy Moon225 Research to Fuel the Creative Process
David Canaan234 Action Section Introduction: Reports from the Field
Brenda Laurel242 "You Can't Bring That Game to School!"
Kurt Squire and Philip Tan244 SimSmarts
Will Wright and Brenda Laurel253 Social Impact by Design
Darion Rapoza260 Researching America's Army
Margaret Davis268 A Virtual Walk on the Moon
Bruce Damer276 Demo: Mobium
Jin Hyun Park285 Research and the Movies
Buffy Shutt293 Real Brand Alignment
David Masten309 Conclusion: Beauty, Brains and Bravery
Brenda Laurel316 References and Acknowledgments 317 Index 323 Biographies 329
商品描述(中文翻譯)
描述:
Brenda Laurel 寫道,設計研究的工具將使設計師「主張並引導他們職業的力量」。在各種設計學校的課程中,這些新型的設計研究模型常常被忽視,本書中描述的模型幫助設計師以能使他們的工作更具效力和更愉悅的方式來調查人、形式和過程。彼得·盧嫩費爾德在前言中寫道:「至少,設計研究使我們免於重新發明輪子。在最佳情況下,生動的研究方法可以重新激發設計師在進入這個職業後常常消退的熱情。」
本書的目標是向設計師介紹許多可以用來指導設計的研究工具,以及如何和何時有效地部署這些工具的想法。章節的作者來自不同的機構和企業,包括斯坦福大學、麻省理工學院、英特爾、Maxis、Studio Anybody、瑞典的 HUMlab 和 Big Blue Dot。每位作者都有話要說,關於設計師如何通過研究使自己在所做的事情上變得更好,並用真實世界的例子來說明——案例研究、軼事和圖片。本書的多聲音對話主題包括定性和定量方法、表現民族誌和設計即興創作、趨勢研究、文化多樣性、正式和結構性研究實踐、設計研究過程的戰術討論,以及來自電腦遊戲、博物館資訊系統和電影等獨特領域的案例研究。全書穿插著一頁的「示範」,設計研究經驗的快照。《設計研究》描繪了從研究方法到研究結果,再到設計原則和設計結果的路徑,並展示了理論轉化為豐富滿足且更可靠成功的實踐的過程。
Brenda Laurel 是加州帕薩迪納藝術中心設計學院研究生媒體設計項目的主席,也是 Purple Moon 的共同創辦人。她是《烏托邦企業家》(MIT Press, 2001)的作者。
目錄:
前言:設計集群
彼得·盧嫩費爾德 10
導言:強健的設計
Brenda Laurel 16
致謝
Brenda Laurel 20
人物
部分導言:研究角色的變化
克里斯托弗·愛爾蘭 22
定性方法:從無聊到精彩
克里斯托弗·愛爾蘭 23
民族誌與批判性設計實踐
蒂姆·普勞曼 30
設計研究的悖論
邦妮·麥克丹尼爾·約翰遜 39
為新舊設計
埃里克·迪什曼 41
示範:設計即興創作
Brenda Laurel 49
西班牙文化在設計研究中的應用
卡洛斯·桑托斯 55
設計研究中的定量方法概述
斯泰西·普爾普拉 63
用戶需求
阿比·唐和傑夫·佩特里克 70
形式
部分導言:設計(作為)研究
安妮·伯迪克 82
推測、意外與 Studio Anybody
莉莎·格羅科特 83
朝著裝飾性定義的方向
丹妮絲·岡薩雷斯·克里斯普 94
示範:設計寫作
安妮·伯迪克 101
感官異常
邁克爾·奈馬克 109
自發電影作為設計實踐
瑞秋·斯特里克蘭 118
新結果的遊戲形式
艾瑪·韋斯特科特