Architectural Intelligence: How Designers and Architects Created the Digital Landscape (MIT Press)
暫譯: 建築智慧:設計師與建築師如何創造數位景觀 (MIT Press)
Molly Wright Steenson
- 出版商: MIT
- 出版日期: 2017-12-22
- 售價: $1,610
- 貴賓價: 9.5 折 $1,530
- 語言: 英文
- 頁數: 328
- 裝訂: Hardcover
- ISBN: 0262037068
- ISBN-13: 9780262037068
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商品描述
Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity.
In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies -- including cybernetics and artificial intelligence -- into their work and influenced digital design practices from the late 1980s to the present day.
Alexander, long before his famous 1977 book A Pattern Language, used computation and structure to visualize design problems; Wurman popularized the notion of "information architecture"; Price designed some of the first intelligent buildings; and Negroponte experimented with the ways people experience artificial intelligence, even at architectural scale. Steenson investigates how these architects pushed the boundaries of architecture -- and how their technological experiments pushed the boundaries of technology. What did computational, cybernetic, and artificial intelligence researchers have to gain by engaging with architects and architectural problems? And what was this new space that emerged within these collaborations? At times, Steenson writes, the architects in this book characterized themselves as anti-architects and their work as anti-architecture. The projects Steenson examines mostly did not result in constructed buildings, but rather in design processes and tools, computer programs, interfaces, digital environments. Alexander, Wurman, Price, and Negroponte laid the foundation for many of our contemporary interactive practices, from information architecture to interaction design, from machine learning to smart cities.
商品描述(中文翻譯)
建築師們與控制論、人工智慧及其他技術的互動,為數位互動奠定了基礎。
在《Architectural Intelligence》中,Molly Wright Steenson 探討了1960年代和1970年代四位建築師的工作,他們在作品中融入了互動元素。Christopher Alexander、Richard Saul Wurman、Cedric Price 和 Nicholas Negroponte 以及麻省理工學院的建築機器小組,皆將控制論和人工智慧等技術納入其作品中,並影響了從1980年代末到現在的數位設計實踐。
在他著名的1977年書籍《A Pattern Language》之前,Alexander 就已經利用計算和結構來視覺化設計問題;Wurman 則普及了「資訊架構」的概念;Price 設計了一些最早的智能建築;而 Negroponte 則實驗了人們在建築規模下體驗人工智慧的方式。Steenson 探討了這些建築師如何推動建築的邊界,以及他們的技術實驗如何推動技術的邊界。計算、控制論和人工智慧的研究者與建築師及建築問題互動,能獲得什麼?而在這些合作中出現的這個新空間又是什麼?Steenson 寫道,書中的建築師有時將自己描述為反建築師,並將他們的作品視為反建築。Steenson 所考察的項目大多並未產生實際建築,而是設計過程和工具、計算機程序、介面和數位環境。Alexander、Wurman、Price 和 Negroponte 為我們當代的許多互動實踐奠定了基礎,從資訊架構到互動設計,從機器學習到智慧城市。