Exploratory Programming for the Arts and Humanities (Hardcover)
暫譯: 藝術與人文的探索性程式設計 (精裝版)

Nick Montfort

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商品描述

This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming's exploratory potential -- its facility to create new kinds of artworks and to probe data for new ideas.

The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code, beginning on a small scale and increasing in substance. In some cases, a specification is given for a program, but the core activities are a series of "free projects," intentionally underspecified exercises that leave room for readers to determine their own direction and write different sorts of programs. Throughout the book, Montfort also considers how computation and programming are culturally situated -- how programming relates to the methods and questions of the arts and humanities. The book uses Python and Processing, both of which are free software, as the primary programming languages.

商品描述(中文翻譯)

這本書向具有藝術和人文背景的讀者介紹程式設計;不需要任何先備知識,也不假設讀者具備計算的相關知識。在書中,Nick Montfort 揭示程式設計不僅僅是受限於特定條件的技術練習,而是一種用於草圖繪製、腦力激盪和探討重要主題的工具。他強調程式設計的探索潛力——它能創造新型態的藝術作品,並從數據中挖掘新想法。

這本書的設計是與電腦一起閱讀,讓讀者在閱讀章節的同時進行程式設計。它提供了實用的練習,讓讀者撰寫和修改程式碼,從小規模開始,逐漸增加內容。在某些情況下,會提供程式的規範,但核心活動是一系列的「自由專案」,這些故意未明確規範的練習留給讀者自行決定方向並撰寫不同類型的程式。在整本書中,Montfort 也考慮了計算和程式設計的文化背景——程式設計如何與藝術和人文的研究方法及問題相關。本書主要使用 Python 和 Processing 這兩種免費軟體作為程式語言。