Processing : A Programming Handbook for Visual Designers and Artists, 2/e (Hardcover)
暫譯: 《Processing:視覺設計師與藝術家的程式設計手冊(第二版)》

Casey Reas, Ben Fry

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商品描述

The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators.

This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New "synthesis" chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. "Extension" chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics.

InterviewsSUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter

商品描述(中文翻譯)

視覺藝術正在迅速變化,隨著媒體進入網路、行動裝置和建築領域。當設計師和藝術家學習編寫軟體的基本知識時,他們會發展出一種新的素養,使他們能夠為當前創造新媒體,並想像超越當前軟體工具能力的未來媒體。本書通過在視覺藝術的背景下教授電腦程式設計,介紹了這種新的素養。它提供了Processing(www.processing.org)的全面參考和教材,這是一種開源程式語言,學生、藝術家、設計師、建築師、研究人員以及任何想要編程圖像、動畫和互動的人都可以使用。這本書由Processing的共同創辦人撰寫,為學生和專業人士提供了權威的參考資料。教程章節佔據了本書的主要部分;來自動畫、表演和裝置等領域的高級專業項目則通過與其創作者的訪談進行討論。

本書的第二版已全面更新。它是第一本深入涵蓋Processing 2.0和3.0的書籍,所有示例均已更新為新的語法。每一章都經過修訂,並且新增章節介紹了處理數據和幾何的新方法。新的「合成」章節提供了對於使用程式碼進行草圖、模組化和演算法等主題的討論和實作示例。新增的訪談涵蓋了更廣泛的項目。「擴展」章節現在在線提供,以便隨著計算機視覺和電子等領域的技術發展而更新。

訪談對象包括:SUE.C、Larry Cuba、Mark Hansen、Lynn Hershman Leeson、Jürg Lehni、LettError、Golan Levin、Zachary Lieberman、Benjamin Maus、Manfred Mohr、Ash Nehru、Josh On、Bob Sabiston、Jennifer Steinkamp、Jared Tarbell、Steph Thirion、Robert Winter。