Formative Assessment, Learning Data Analytics and Gamification: In ICT Education (Intelligent Data-Centric Systems: Sensor Collected Intelligence)
Santi Caballé, Robert Clarisó
- 出版商: Academic Press
- 出版日期: 2016-05-10
- 售價: $4,700
- 貴賓價: 9.5 折 $4,465
- 語言: 英文
- 頁數: 382
- 裝訂: Paperback
- ISBN: 0128036370
- ISBN-13: 9780128036372
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相關分類:
感測器 Sensor、Data Science
海外代購書籍(需單獨結帳)
相關主題
商品描述
Formative Assessment, Learning Data Analytics and Gamification: An ICT Education discusses the challenges associated with assessing student progress given the explosion of e-learning environments, such as MOOCs and online courses that incorporate activities such as design and modeling. This book shows educators how to effectively garner intelligent data from online educational environments that combine assessment and gamification.
This data, when used effectively, can have a positive impact on learning environments and be used for building learner profiles, community building, and as a tactic to create a collaborative team. Using numerous illustrative examples and theoretical and practical results, leading international experts discuss application of automatic techniques for e-assessment of learning activities, methods to collect, analyze, and correctly visualize learning data in educational environments, applications, benefits and challenges of using gamification techniques in academic contexts, and solutions and strategies for increasing student participation and performance.
- Discusses application of automatic techniques for e-assessment of learning activities
- Presents strategies to provide immediate and useful feedback on students’ activities
- Provides methods to collect, analyze, and correctly visualize learning data in educational environments
- Explains the applications, benefits, and challenges of using gamification techniques in academic contexts
- Offers solutions to increase students’ participation and performance while lowering drop-out rates and retention levels
商品描述(中文翻譯)
《形成性評估、學習數據分析和遊戲化:ICT教育》討論了在電子學習環境中評估學生進展所面臨的挑戰,例如包含設計和建模等活動的MOOC和在線課程的爆炸式增長。本書向教育工作者展示如何從結合評估和遊戲化的在線教育環境中有效地獲取智能數據。
這些數據在有效利用時,可以對學習環境產生積極影響,並用於建立學習者概況、建立社群以及創建協作團隊的策略。通過眾多實例和理論和實踐結果,領先的國際專家討論了自動技術在電子學習活動評估中的應用、在教育環境中收集、分析和正確可視化學習數據的方法、在學術背景下使用遊戲化技術的應用、好處和挑戰,以及增加學生參與和表現的解決方案和策略。
本書包括以下內容:
- 討論自動技術在學習活動評估中的應用
- 提供即時且有用的反饋學生活動的策略
- 提供在教育環境中收集、分析和正確可視化學習數據的方法
- 解釋在學術背景下使用遊戲化技術的應用、好處和挑戰
- 提供增加學生參與和表現、降低退學率和保留率的解決方案