Game Development with Gamemaker: A Primer on Game Development and Design

Cossu, Sebastiano M.

  • 出版商: Apress
  • 出版日期: 2024-10-16
  • 售價: $2,620
  • 貴賓價: 9.5$2,489
  • 語言: 英文
  • 頁數: 520
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 9798868808784
  • ISBN-13: 9798868808784
  • 相關分類: Maker
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Create video games from start to finish while learning game design and programming principles using GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.

The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry's standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition contains an additional chapter on Artificial Intelligence and it also aims to implement the many changes that has come to GameMaker: new features as well as best practices.

You Will

Master GameMaker Language (GML) programming

Apply game design principles and programming patterns

Learn about 2D game development techniques and best practices

Develop your own videogames exploring different game genres

商品描述(中文翻譯)

創建從頭到尾的視頻遊戲,同時學習遊戲設計和程式設計原則,使用 GameMaker。《Game Development with GameMaker》涵蓋了從初始構想到最終發布的所有遊戲設計和開發方面。您將學習如何使用 GameMaker 從頭到尾製作一個 2D 遊戲,涵蓋與遊戲開發相關的重要功能和主題。

本書將涵蓋從頭到尾設計和開發一個俯視角動作遊戲,並根據當前行業標準的最佳實踐進行。它將涵蓋 2D 遊戲開發的所有基本要素:移動、戰鬥、人工智慧、用戶介面、關卡設計、物品清單、增強道具等。本版還包含了一章關於人工智慧的內容,並旨在實施 GameMaker 的許多變更:新功能以及最佳實踐。

您將學會:

掌握 GameMaker Language (GML) 程式設計

應用遊戲設計原則和程式設計模式

了解 2D 遊戲開發技術和最佳實踐

開發自己的視頻遊戲,探索不同的遊戲類型

作者簡介

Sebastiano Michele Cossu is a software engineer and game developer currently employed in Electronic Arts, currently working on mobile games at King (Activision-Blizzard). Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then.

He is the the author of Game Development with GameMaker Studio 2 and Game AI with Unity, both published by Apress.

作者簡介(中文翻譯)

Sebastiano Michele Cossu 是一位軟體工程師和遊戲開發者,目前在 Electronic Arts 工作,專注於 King(Activision-Blizzard)的手機遊戲。視頻遊戲一直是他的最大熱情,他從小就開始學習遊戲開發。Sebastiano 在 2002 年開始使用 GameMaker,並從那時起一直使用該軟體的每個版本。

他是《Game Development with GameMaker Studio 2》和《Game AI with Unity》的作者,這兩本書均由 Apress 出版。