UX Design with Figma: User-Centered Interface Design and Prototyping with Figma

Green, Tom, Brandon, Kevin

  • 出版商: Apress
  • 出版日期: 2024-06-30
  • 售價: $1,860
  • 貴賓價: 9.5$1,767
  • 語言: 英文
  • 頁數: 564
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 9798868803239
  • ISBN-13: 9798868803239
  • 相關分類: 使用者經驗 UX
  • 海外代購書籍(需單獨結帳)

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商品描述

Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate you company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.

Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.

With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.

This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products.

What You Will Learn

  • Create interactive prototypes
  • Test and submit designs for team review
  • Understand the collaborative workflow involved in an UX project
  • Prepare common UX documentation

Who This Book Is For

Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow.



商品描述(中文翻譯)

最大化 Figma 在團隊協作環境中的工具和插件,並加速您公司的決策過程。本書將展示 Figma 在用戶體驗 (UX) 設計流程中的位置,從文檔到開發者交接。

自 2016 年作為瀏覽器基礎的設計工具推出以來,Figma 已迅速成為業界事實上的 UX 設計工具,主要歸功於其可及性和易用性。在本書中,您將學習 Figma 在 UX 流程中的角色。例如,使用 FigJam(在線白板)進行頭腦風暴,並為移動設備、平板電腦和網站創建互動原型。您還將看到 Figma 如何用於創建和整合設計系統,以及當變數應用於設計系統組件時,如何加速設計和開發工作流程。

在逐步示例的幫助下,利用 Figma 的工具和模板,您將創建如流程圖和旅程圖、角色模型和線框圖等工件。接著,您將探索其他設計和互動功能,以及如何準備 Figma 文件以交接給開發團隊。

本書是您利用 Figma 的路線圖,這是業界增長最快的協作設計工具,用於構建有意義的產品。

您將學到的內容:
- 創建互動原型
- 測試並提交設計以供團隊審查
- 理解 UX 項目中的協作工作流程
- 準備常見的 UX 文檔

本書適合對象:
設計師、開發者和對 Figma 幾乎沒有經驗的 UX 專家,尋求將其整合到工作流程中,以及剛開始參與協作 UX 工作流程的中級 Figma 使用者。

作者簡介

Tom Green is an Emeritus Professor of Interactive Multimedia through the School of Media Studies and IT at the Humber Institute of Technology and Advanced Education in Toronto, Canada. He has created over a dozen UX-based courses for LinkedIn Learning. One course - UX Design for Non-Designers released 2 years ago - has been completed by over 35,000 learners throughout the world. Tom has written numerous books on UX design for Apress, Que, Pearson Education and New Riders. Along with his work with LinkedIn Learning, Tom has developed video-based training courses for Infinite Skills, Envato, Video2Brain and others. He was the Graphics Software expert with About and has written hundreds of articles and tutorials for a variety of magazines and websites over the past 20 years. Tom has spoken and lectured at conferences around the world and universities throughout China and the US including the University of Wisconsin, the Central Academy of Fine Arts in Beijing, Wuhan Institute of Technology, and Shenzhen Polytechnic. In his spare time, you can catch him hiking a local trail or paddling across a lake in Northern Ontario.

Kevin Brandon started his career in the print industry, then transitioned into web design and user-experience design. After completing a Master of Arts in Professional Communication, he entered higher education as a full-time professor at Humber Institute of Technology and Advanced Learning in Toronto, Canada. Kevin has taught in various programs such as Graphic Design, Advertising, Multimedia and Film & Television. He is an active Adobe Education Leader, collaborating with fellow educators around the world and learning about upcoming technologies. As a consultant Kevin has provided professional development sessions for teachers through Edge Gain Ltd. Kevin is married with three sons. When not at work you can find him enjoying walks with his family and dog.

作者簡介(中文翻譯)

湯姆·格林(Tom Green)是加拿大多倫多亨伯科技與高等教育學院媒體研究與資訊科技學院的互動多媒體名譽教授。他為LinkedIn Learning創建了十多門以用戶體驗(UX)為基礎的課程。其中一門名為「非設計師的UX設計」的課程在兩年前推出,至今已吸引超過35,000名全球學習者完成。湯姆為Apress、Que、Pearson Education和New Riders撰寫了多本有關UX設計的書籍。除了在LinkedIn Learning的工作外,湯姆還為Infinite Skills、Envato、Video2Brain等公司開發了基於視頻的培訓課程。他曾擔任About的圖形軟體專家,並在過去20年中為各種雜誌和網站撰寫了數百篇文章和教程。湯姆在全球各地的會議以及中國和美國的多所大學(包括威斯康星大學、中央美術學院、武漢理工大學和深圳職業技術學院)發表演講和授課。在空閒時間,你可以看到他在當地小徑上健行或在安大略北部的湖泊上划船。

凱文·布蘭登(Kevin Brandon)在印刷行業開始了他的職業生涯,隨後轉向網頁設計和用戶體驗設計。在完成專業傳播碩士學位後,他以全職教授的身份進入高等教育,任教於加拿大多倫多的亨伯科技與高等學習學院。凱文教授過的課程包括平面設計、廣告、多媒體以及電影與電視。他是一位活躍的Adobe教育領袖,與全球的教育工作者合作,了解即將出現的技術。作為顧問,凱文通過Edge Gain Ltd.為教師提供專業發展課程。凱文已婚,育有三子。在工作之餘,你可以看到他與家人和狗一起散步。