SolidWorks 2020完全實戰技術手冊

劉志明 武赫男 田佳梅

  • 出版商: 清華大學
  • 出版日期: 2021-06-01
  • 定價: $659
  • 售價: 8.5$560
  • 語言: 簡體中文
  • ISBN: 7302571228
  • ISBN-13: 9787302571223
  • 相關分類: Solidwork
  • 下單後立即進貨 (約4週~6週)

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SolidWorks 2020完全實戰技術手冊-preview-1

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SolidWorks 2020版本在設計創新、易學易用和提高整體性能等方面都有了顯著提升,比如增強了大裝配處理能力、復雜曲面設計能力,以及專門為中國市場的需要而進一步增強了國標(GB)內容等。《SolidWorks 2020完全實戰技術手冊》從軟件的基本應用及行業知識入手,以SolidWorks 2020軟件的模塊和插件程序的應用為主線,以實例為引導,按照由淺入深、循序漸進的方式,講解軟件的新特性和軟件操作方法,使讀者能夠快速掌握SolidWorks的軟件設計技巧。對於SolidWorks軟件的基礎應用,本書內容講解得非常詳細。筆者通過實例和方法的有機統一,使本書內容既有操作上的針對性,又有方法上的普遍性。本書圖文並茂,講解深入淺出、去繁就簡、貼近工程,把眾多專業和軟件知識點,有機地融合到每章的具體內容中。《SolidWorks 2020完全實戰技術手冊》的介紹生動而不澀滯,內容編排張弛有度,實例敘述實用而不煩瑣,能夠開拓讀者思路,提高讀者閱讀興趣,使其掌握方法,提高讀者對知識的綜合運用能力。通過對本書內容的學習、理解和練習,相信讀者能夠真正具備SolidWorks設計者的水平和素質。《SolidWorks 2020完全實戰技術手冊》既可以作為院校機械CAD、模具設計、數控加工、產品設計等專業的教材,也可作為對製造行業有濃厚興趣的讀者的自學用書。

目錄大綱

第1篇 基礎篇

第1章SolidWorks 2020概述....1

1.1 瞭解SolidWorks 2020 ·································1

1.1.1 SolidWorks的發展歷程 ························1

1.1.2 SolidWorks 2020功能概覽 ···················1

1.2 SolidWorks 2020的安裝 ·····························4

1.3 SolidWorks 2020用戶界面 ·························6

1.3.1 菜單欄 ···················································6

1.3.2 功能區 ···················································7

1.3.3 命令選項卡 ···········································7

1.3.4 設計樹 ···················································7

1.3.5 狀態欄 ···················································7

1.3.6 前導視圖工具欄 ···································8

1.4 任務窗格·····················································8

1.4.1 SolidWorks資源 ····································8

1.4.2 設計庫 ···················································8

1.5 SolidWorks幫助 ········································10

1.6 SolidWorks指導教程 ································11

1.7 課後習題···················································11

第2章學習SolidWorks 2020

的關鍵第一步................12

2.1 環境配置···················································12

2.1.1 系統選項設置 ·····································12

2.1.2 管理功能區 ·········································13

2.2 SolidWorks 2020文件管理 ·······················14

2.2.1 新建文件 ·············································14

2.2.2 打開文件 ·············································15

2.2.3 保存文件 ·············································16

2.2.4 關閉文件 ·············································17

2.3 控制模型視圖 ···········································17

2.3.1 縮放視圖 ·············································17

2.3.2 定向視圖 ·············································18

2.3.3 模型顯示樣式 ·····································20

2.3.4 隱藏/顯示項目 ····································20

2.3.5 剖視圖 ·················································21

2.4 鍵鼠應用技巧 ···········································22

2.4.1 鍵鼠快捷鍵 ·········································22

2.4.2 鼠標筆勢 ·············································22

2.5 綜合實戰——管件設計 ·····························25

2.6 課後練習···················································28

第3章學習SolidWorks 2020

的關鍵第二步................29

3.1 選擇對象···················································29

3.1.1 選中並顯示對象 ·································29

3.1.2 對象的選擇 ·········································30

3.2 使用三重軸 ···············································36

3.2.1 三重軸 ·················································36

3.2.2 參考三重軸 ·········································36

3.3 註釋和控標 ···············································38

3.3.1 註釋 ·····················································38

3.3.2 控標 ·····················································39

3.4 使用Instant3D ··········································41

3.4.1 使用Instant3D編輯特徵 ·····················41

3.4.2 Instant3D標尺 ·····································43

3.4.3 活動剖切麵 ·········································44

3.5 綜合實戰——軸承支座零件建模案例 ·······46

3.6 課後習題···················································49

第4章

學習SolidWorks 2020

的關鍵第三步................50

4.1 參考幾何體 ···············································50

4.1.1 基準面 ·················································50

4.1.2 基準軸 ·················································52

4.1.3 坐標系 ·················································53

4.1.4 創建點 ·················································54

4.2 錄制與執行宏 ···········································55

4.2.1 新建宏 ·················································55

4.2.2 錄制/暫停宏 ········································56

4.2.3 為宏指定快捷鍵和菜單 ·····················56

4.2.4 執行宏與編輯宏 ·································56

4.3 FeatureWorks ··········································57

4.3.1 FeatureWorks特點 ·······························57

4.3.2 關閉和激活FeatureWorks ···················57

4.3.3 FeatureWorks識別方法與類型 ···········58

4.3.4 FeatureWorks操作選項 ·······················59

4.3.5 FeatureWorks選項設置 ·······················60

4.4 綜合實戰——台燈設計 ·····························62

4.4.1 基座建模 ·············································62

4.4.2 連桿建模 ·············································65

4.4.3 燈頭建模 ·············································66

4.5 課後習題···················································67

第5章草圖繪制命令................68

5.1 SolidWorks 2020草圖環境 ·······················68

5.1.1 SolidWorks 2020草圖界面 ·················68

5.1.2 草圖繪制方法 ·····································68

5.1.3 草圖約束信息 ·····································69

5.2 草圖動態導航 ···········································70

5.2.1 動態導航的推理圖標 ·························70

5.2.2 圖標的顯示設置 ·································71

5.3 草圖對象的選擇 ········································72

5.3.1 選擇預覽 ·············································72

5.3.2 選擇多個對象 ·····································73

5.4 繪制草圖基本曲線 ····································73

5.4.1 直線與中心線 ·····································73

5.4.2 圓與周邊圓 ·········································76

5.4.3 圓弧 ·····················································79

5.4.4 橢圓與部分橢圓 ·································80

5.4.5 拋物線與圓錐雙曲線 ·························82

5.5 繪制草圖高級曲線 ····································83

5.5.1 矩形 ·····················································83

5.5.2 槽口曲線 ·············································84

5.5.3 多邊形 ·················································86

5.5.4 樣條曲線 ·············································86

5.5.5 繪制圓角 ·············································89

5.5.6 繪制倒角 ·············································90

5.5.7 文本 ·····················································92

5.6 綜合實戰:繪制墊片草圖 ·························93

5.7 課後習題···················································95

第6章草圖變換與編輯指令........97

6.1 草圖編輯工具 ···········································97

6.1.1 剪裁實體 ·············································97

6.1.2 延伸實體 ···········································100

6.1.3 分割實體 ···········································100

6.1.4 線段 ···················································101

6.2 草圖變換工具 ·········································102

6.2.1 等距實體 ···········································102

6.2.2 復制實體 ···········································104

6.2.3 鏡像實體 ···········································109

6.2.4 旋轉實體 ···········································110

6.2.5 縮放實體比例 ···································111

6.2.6 伸展實體 ···········································111

6.3 草圖陣列·················································112

6.3.1 線性陣列 ···········································112

6.3.2 圓周陣列 ···········································113

6.4 由實體和曲面轉換草圖 ···························115

6.4.1 轉換實體引用 ···································115

6.4.2 側影實體 ···········································116

6.4.3 交叉曲線 ···········································116

6.5 修改草圖和修復草圖 ·······························116

6.5.1 修改草圖 ···········································116

6.5.2 修復草圖 ···········································117

6.6 綜合實戰:繪制花形草圖 ·······················118

V

6.7 課後習題·················································119

第7章草圖尺寸與幾何約束.......120

7.1 草圖幾何約束 ·········································120

7.1.1 幾何約束類型 ···································120

7.1.2 添加幾何關系 ···································121

7.1.3 顯示/刪除幾何關系 ··························122

7.2 草圖尺寸約束 ·········································125

7.2.1 草圖尺寸設置 ···································125

7.2.2 尺寸約束類型 ···································129

7.2.3 尺寸修改 ···········································130

7.3 插入尺寸·················································134

7.3.1 草圖數字輸入 ···································134

7.3.2 添加尺寸 ···········································134

7.4 草圖捕捉工具 ·········································136

7.4.1 草圖捕捉 ···········································136

7.4.2 快速捕捉 ···········································136

7.5 完全定義草圖 ·········································137

7.6 爆炸草圖·················································138

7.7 綜合實戰·················································139

7.7.1 繪制弔鉤草圖 ···································139

7.7.2 繪制轉輪架草圖 ·······························140

7.8 課後習題·················································141

第8章3D草圖與空間曲線........142

8.1 認識3D草圖 ············································142

8.1.1 3D空間控標 ······································142

8.1.2 繪制3D直線 ······································143

8.1.3 繪制3D點 ··········································146

8.1.4 繪制3D樣條曲線 ······························146

8.1.5 曲面上的樣條曲線 ···························147

8.1.6 3D草圖基準平面 ······························147

8.1.7 編輯3D草圖曲線 ······························149

8.2 曲線工具·················································151

8.2.1 通過XYZ點的曲線 ···························151

8.2.2 通過參考點的曲線 ···························152

8.2.3 投影曲線 ···········································152

8.2.4 分割線 ···············································156

8.2.5 螺旋線/渦狀線 ··································158

8.2.6 組合曲線 ···········································160

8.3 綜合實戰——音箱建模 ···························160

8.4 課後習題·················································169

第9章

SolidWorks文件

與數據管理..................170

9.1 SolidWorks文件結構與類型 ····················170

9.1.1 外部參考 ···········································170

9.1.2 SolidWorks文件信息 ························172

9.1.3 SolidWorks文件類型 ························172

9.2 版本文件的轉換 ······································173

9.2.1 利用SolidWorks Task Scheduler

 轉換 ···················································173

9.2.2 在SolidWorks 2020軟件窗口中

 自動轉換 ···········································174

9.3 文件的輸入與輸出 ··································174

9.3.1 通過SolidWorks Task Scheduler

 輸入、輸出文件 ·······························174

9.3.2 通過SolidWorks 2020窗口輸入、

 輸出文件 ···········································175

9.4 輸入文件與FeatureWorks識別特徵 ········176

9.4.1 FeatureWorks插件載入 ·····················176

9.4.2 FeatureWorks選項 ·····························176

9.4.3 識別特徵 ···········································177

9.5 管理Toolbox文件 ····································179

9.5.1 生成Toolbox標準件的方式 ··············180

9.5.2 Toolbox標準件的只讀選項 ··············180

9.6 SolidWorks eDrawings ···································182

第2篇 機械設計篇

第10章創建基本實體特徵.........184

10.1 特徵建模基礎 ·······································184

10.2 拉伸凸台/基體特徵 ·······························185

10.2.1 【凸台-拉伸】屬性面板 ···············185

10.2.2 拉伸的開始條件和終止條件 ········185

10.2.3 拉伸截面的要求 ····························187

10.3 旋轉凸台/基體特徵 ·······························189

10.3.1 【旋轉】屬性面板 ························190

10.3.2 關於旋轉類型與角度 ····················190

10.3.3 關於旋轉軸 ····································190

10.4 掃描凸台/基體特徵 ·······························191

10.4.1 【掃描】屬性面板 ························192

10.4.2 掃描軌跡的創建方法 ····················192

10.4.3 帶引導線的掃描特徵 ····················192

10.5 放樣/凸台基體特徵 ·······························193

10.5.1 創建帶引導線的放樣特徵 ············194

10.5.2 創建帶中心線的放樣特徵 ············194

10.6 邊界/凸台基體特徵 ·······························196

10.7 綜合實戰——礦泉水瓶造型 ··················198

10.7.1 創建瓶身主體 ·································197

10.7.2 創建附加特徵 ·································197

10.8 課後習題···············································202

第11章創建高級實體特徵.........203

11.1 形變特徵 ···············································203

11.1.1 自由形 ·············································203

11.1.2 變形 ·················································205

11.1.3 壓凹 ·················································210

11.1.4 彎曲 ·················································212

11.1.5 包覆 ·················································216

11.1.6 圓頂 ·················································216

11.2 扣合特徵 ···············································218

11.2.1 裝配凸台 ·········································219

11.2.2 彈簧扣 ·············································220

11.2.3 彈簧扣凹槽 ·····································221

11.2.4 通風口 ·············································221

11.2.5 唇緣/凹槽 ········································222

11.3 綜合實戰:輪胎與輪轂設計 ··················225

11.3.1 輪轂設計 ·········································225

11.3.2 輪胎設計 ·········································227

11.4 課後習題 ···············································230

第12章創建工程特徵...............231

12.1 創建倒角與圓角特徵 ·····························231

12.1.1 倒角 ·················································231

12.1.2 圓角特徵 ·········································232

12.2 創建孔特徵 ···········································234

12.2.1 簡單直孔 ·········································234

12.2.2 高級孔 ·············································234

12.2.3 異形孔向導 ·····································235

12.2.4 螺紋線 ·············································236

12.3 抽殼與拔模 ···········································238

12.3.1 抽殼特徵 ·········································238

12.3.2 拔模 ·················································238

12.4 對象的陣列與鏡像 ································239

12.4.1 陣列 ·················································240

12.4.2 鏡像 ·················································240

12.5 筋及其他特徵 ·······································241

12.5.1 筋特徵 ·············································242

12.5.2 形變特徵 ·········································244

12.6 綜合實戰——中國象棋造型設計 ···········248

12.7 課後習題···············································252

第13章零件裝配設計...............253

13.1 裝配概述···············································253

13.1.1 電腦輔助裝配 ·····························253

13.1.2 裝配環境的進入 ·····························254

13.2 開始裝配體 ···········································255

13.2.1 插入零部件 ·····································256

13.2.2 配合 ·················································257

13.3 控制裝配體 ···········································261

13.3.1 零部件的陣列 ·································261

13.3.2 零部件的鏡像 ·································262

13.3.3 移動或旋轉零部件 ·························263

13.4 佈局草圖···············································263

13.4.1 佈局草圖的功能 ·····························263

13.4.2 佈局草圖的建立 ·····························264

13.4.3 基於佈局草圖的裝配體設計 ·········264

13.5 裝配體檢測 ···········································265

13.5.1 間隙驗證 ·········································265

13.5.2 乾涉檢查 ·········································265

13.5.3 孔對齊 ·············································266

13.6 爆炸視圖···············································266

13.6.1 生成或編輯爆炸視圖 ·····················266

13.6.2 添加爆炸直線 ·································267

13.7 綜合實戰···············································268

13.7.1 實戰一:腳輪裝配設計 ·················268

13.7.2 實戰二:台虎鉗裝配設計 ·············271

13.7.3 實戰三:切割機工作部裝配

 設計 ················································275

13.8 課後習題···············································277

第14章機械工程圖設計...........279

14.1 工程圖概述 ···········································279

14.1.1 設置工程圖選項 ·····························279

14.1.2 建立工程圖文件 ·····························280

14.2 標準工程視圖 ·······································282

14.2.1 標準三視圖 ·····································282

14.2.2 自定義模型視圖 ·····························283

14.2.3 相對視圖 ·········································284

14.3 派生的工程視圖 ····································284

14.3.1 投影視圖 ·········································284

14.3.2 剖面視圖 ·········································285

14.3.3 輔助視圖與剪裁視圖 ·····················286

14.3.4 斷開的剖視圖 ·································287

14.4 標註圖紙···············································288

14.4.1 標註尺寸 ·········································288

14.4.2 註解的標註 ·····································290

14.4.3 材料明細表 ·····································291

14.5 工程圖的對齊與顯示 ·····························293

14.5.1 操縱視圖 ·········································293

14.5.2 工程視圖的隱藏和顯示 ·················294

14.6 打印工程圖 ···········································294

14.6.1 為單獨的工程圖紙指定設定 ·········294

14.6.2 打印整個工程圖圖紙 ·····················294

14.7 綜合實戰——階梯軸工程圖 ··················295

14.8 課後習題···············································299

第15章SolidWorks機械

設計案例....................300

15.1 草圖繪制案例 ·······································300

15.2.1 繪圖分析 ·········································300

15.2.2 繪圖步驟 ·········································301

15.2 機械零件建模案例 ································303

15.2.1 機械零件1建模訓練 ·······················303

15.2.2 機械零件2建模訓練 ·······················306

15.2.3 機械零件3建模訓練 ·······················311

15.3 SolidWorks插件設計案例 ·····················315

15.3.1 利用GearTrax齒輪插件設計外嚙

 合齒輪 ·············································315

15.3.2 利用彈簧宏程序設計彈簧 ·············317

15.3.3 利用Toolbox插件設計凸輪 ············317

15.4 裝配設計案例 ·······································318

15.4.1 裝配設計分析 ·································318

15.4.2 造型與裝配步驟 ·····························319

第3篇 產品設計篇

第16章基本曲面特徵...............322

16.1 曲面概述···············································322

16.1.1 SolidWorks曲面定義 ······················322

16.1.2 曲面命令介紹 ·································323

16.2 常規曲面···············································323

16.2.1 拉伸曲面 ·········································323

16.2.2 旋轉曲面 ·········································325

16.2.3 掃描曲面 ·········································327

16.2.4 放樣曲面 ·········································329

16.2.5 邊界曲面 ·········································334

16.3 平面區域···············································334

16.4 綜合實戰——玩具飛機造型 ··················335

16.5 課後習題···············································338

第17章高級曲面特徵..............339

17.1 高級曲面特徵 ·······································339

17.1.1 填充曲面 ·········································339

17.1.2 等距曲面 ·········································341

17.1.3 直紋曲面 ·········································345

17.1.4 中面 ·················································347

17.1.5 延展曲面 ·········································347

17.2 綜合實戰——牛仔帽造型設計 ··············348

17.3 課後習題···············································351

第18章曲面編輯與操作............352

18.1 曲面操作···············································352

18.1.1 替換面 ·············································352

18.1.2 延伸曲面 ·········································353

18.1.3 縫合曲面 ·········································353

18.1.4 剪裁曲面 ·········································354

18.1.5 解除剪裁曲面 ·································356

18.1.6 刪除面 ·············································357

18.2 曲面加厚與切除 ····································362

18.2.1 加厚 ·················································362

18.2.2 加厚切除 ·········································362

18.2.3 使用曲面切除 ·································363

18.3 綜合實戰——燈飾造型 ·························363

18.4 課後習題···············································369

第19章模型檢測與質量評估......370

19.1 測量工具···············································370

19.1.1 設置單位/精度 ································370

19.1.2 圓弧/圓測量 ····································371

19.1.3 顯示XYZ測量 ·································371

19.1.4 面積與長度測量 ·····························372

19.1.5 零件原點測量 ·································372

19.1.6 投影測量 ·········································372

19.2 質量屬性與剖面屬性 ·····························373

19.2.1 質量屬性 ·········································373

19.2.2 剖面屬性 ·········································374

19.3 傳感器 ··················································375

19.3.1 生成傳感器 ·····································375

19.3.2 傳感器通知 ·····································376

19.3.3 編輯、壓縮或刪除傳感器 ·············376

19.4 統計、診斷與檢查 ································376

19.4.1 統計 ·················································376

19.4.2 檢查 ·················································377

19.4.3 輸入診斷 ·········································378

19.5 模型質量分析 ·······································378

19.5.1 幾何體分析 ·····································378

19.5.2 厚度分析 ·········································379

19.5.3 誤差分析 ·········································380

19.5.4 斑馬條紋 ·········································380

19.5.5 曲率分析 ·········································381

19.6 綜合實戰···············································381

19.6.1 實戰一:測量模型 ·························382

19.6.2 實戰二:檢查與分析模型 ·············384

19.6.3 實戰三:產品分析與修改 ·············387

19.7 課後習題···············································388

第20章產品高級渲染..............390

20.1 渲染概述···············································390

20.1.1 認識渲染 ·········································390

20.1.2 啟動PhotoView 360插件 ················391

20.1.3 PhotoView 360菜單及工具條 ········391

20.2 PhotoView 360渲染功能 ······················391

20.2.1 渲染步驟 ·········································391

20.2.2 應用外觀 ·········································392

20.2.3 應用佈景 ·········································394

20.2.4 光源與相機 ·····································394

20.2.5 貼圖和貼圖庫 ·································402

20.2.6 渲染操作 ·········································406

20.3 綜合實戰···············································407

20.3.1 實戰一:寶石戒指渲染 ·················407

20.3.2 實戰二:白熾燈泡渲染 ·················410

20.4 課後習題···············································413

第21章

SolidWorks產品設計

案例..........................415

21.1 電吹風造型設計 ····································415

21.1.1 殼體造型 ·········································415

21.1.2 吹風機附件設計 ·····························421

21.1.3 電源線與插頭設計 ·························424

21.2 玩具蜘蛛造型設計 ································426

21.3 洗發露瓶造型設計 ································431

21.4 工藝花瓶造型設計 ································434

第4篇 模具設計篇

第22章模具設計基礎..............436

22.1 模具設計概述 ·······································436

22.1.1 模具種類 ·········································436

22.1.2 模具的組成結構 ·····························436

22.1.3 模具設計與製造的一般流程 ·········438

22.2 模具設計常識 ·······································439

22.2.1 產品設計註意事項 ·························439

22.2.2 分型面設計主要事項 ·····················440

22.2.3 模具設計註意事項 ·························441

22.2.4 模具設計依據 ·································441

22.3 產品設計、模具設計與加工製造 ···········441

22.3.1 產品設計階段 ·································441

22.3.2 模具設計階段 ·································450

22.3.3 加工製造階段 ·································452

第23章Plastics模流分析.......457

23.1 SolidWorks Plastics入門基礎 ···············457

23.1.1 有限元分析基礎 ·····························458

23.1.2 常見製品缺陷及產生原因 ·············458

23.1.3 SolidWorks Plastics插件的安裝 ·········459

23.2 新建算例···············································460

23.3 網格建立與問題修復 ·····························461

23.3.1 Plastics網格類型 ·····································461

23.3.2 建立網格模型 ·································462

23.3.3 網格診斷與修復 ·····························463

23.3.4 處理產品壁厚問題 ·························464

23.3.5 流阻系數 ·········································465

23.4 邊界條件設定 ·······································465

23.4.1 澆口位置的選擇 ·····························466

23.4.2 控制閥 ·············································466

23.5 系統與模具零件設計 ·····························467

23.5.1 澆註系統設計 ·································467

23.5.2 冷卻系統設計 ·································468

23.5.3 增加虛擬模具 ·································469

23.6 設定材料屬性 ·······································469

23.6.1 選擇聚合物 ·····································469

23.6.2 模具材料 ·········································471

23.7 設置工藝參數 ·······································471

23.7.1 充填設定 ·········································471

23.7.2 保壓設定 ·········································473

23.7.3 扭曲設定 ·········································473

23.8 分析類型···············································473

23.8.1 “流動”分析 ·································473

23.8.2 “流動+保壓”分析 ·······················474

23.8.3 “流動+保壓+扭曲”分析 ············474

23.9 綜合實戰——風扇葉模流分析 ··············475

23.9.1 分析前期準備工作 ·························475

23.9.2 流動分析與結果剖析 ·····················476

23.9.3 優化分析 ·········································477

23.10 課後習題·············································479

第24章SolidWorks分模設計....480

24.1 SolidWorks模具工具介紹 ·····················480

24.2 產品分析工具 ·······································480

24.3 分型線設計工具 ····································480

24.4 分型面設計工具 ····································481

24.4.1 用於創建區域面的工具 ·················481

24.4.2 用於創建延展面的工具 ·················482

24.4.3 修補孔的工具 ·································483

24.5 成型零部件設計工具 ·····························485

24.5.1 分割型芯和型腔 ·····························485

24.5.2 拆分成型鑲件 ·································485

24.6 綜合實戰——風扇葉分模 ·····················486

24.7 課後習題···············································491

第5篇 其他模塊設計篇

第25章機構動畫與運動分析......492

25.1 SolidWorks運動算例 ····························492

25.1.1 運動算例界面 ·································492

25.1.2 時間線與時間欄 ·····························493

25.1.3 鍵碼點、關鍵幀、更改欄、

 選項 ·················································493

25.1.4 算例類型 ·········································495

25.2 動畫 ······················································496

25.2.1 創建基本動畫 ·································496

25.2.2 動畫向導 ·········································500

25.3 基本運動···············································502

25.3.1 四連桿機構運動模擬 ·····················503

25.3.2 齒輪傳動機構模擬 ·························506

25.4 Motion運動分析 ····································508

25.4.1 Motion分析的基本概念 ·················509

25.4.2 凸輪機構運動模擬 ·························509

第26章鈑金結構件設計............514

26.1 鈑金設計概述 ·······································514

26.1.1 鈑金零件分類 ·································514

26.1.2 鈑金加工工藝流程 ·························515

26.1.3 鈑金結構設計註意事項 ·················515

26.2 SolidWorks 2020鈑金設計工具 ············516

26.3 鈑金法蘭設計 ·······································516

26.3.1 基體法蘭 ·········································516

26.3.2 薄片 ·················································518

26.3.3 邊線法蘭 ·········································518

26.3.4 斜接法蘭 ·········································519

26.4 創建折彎鈑金體 ····································519

26.4.1 繪制的折彎 ·····································520

26.4.2 褶邊 ·················································520

26.4.3 轉折 ·················································521

26.4.4 展開 ·················································521

26.4.5 折疊 ·················································521

26.4.6 放樣折彎 ·········································522

26.5 鈑金成形工具 ·······································523

26.5.1 使用【成形】工具 ································523

26.5.2 編輯成形工具 ·································524

26.5.3 創建新成形工具 ·····························524

26.6 編輯鈑金特徵 ·······································526

26.6.1 拉伸切除 ·········································526

26.6.2 邊角剪裁 ·········································527

26.6.3 閉合角 ·············································527

26.6.4 斷裂邊角 ·········································528

26.6.5 將實體零件轉換成鈑金件 ·············528

26.6.6 鈑金設計中的鏡像特徵 ·················529

26.7 綜合實戰——ODF單元箱主體設計 ·······530

第27章管道與線路設計............533

27.1 Routing模塊概述 ··································533

27.1.1 Routing插件的應用 ························533

27.1.2 文件命名 ·········································533

27.1.3 關於管道設計的術語 ·····················534

27.2 生成線路點與連接點 ·····························534

27.2.1 生成線路點 ·····································535

27.2.2 生成連接點 ·····································535

27.3 管道、管筒零部件設計 ·························537

27.3.1 設計庫零件 ·····································538

27.3.2 管道和管筒零件設計 ·····················538

27.3.3 彎管零件設計 ·································539

27.3.4 法蘭零件 ·········································540

27.3.5 變徑管零件 ·····································540

27.3.6 其他附件零件 ·································541

27.4 管道線路設計 ·······································541

27.4.1 管道步路選項設置 ·························542

27.4.2 通過拖/放來開始 ····························542

27.4.3 繪制3D草圖(手動步路) ············543

27.4.4 自動步路 ·········································543

27.4.5 開始步路 ·········································544

27.4.6 編輯線路 ·········································545

27.4.7 更改線路直徑 ·································545

27.4.8 覆蓋層 ·············································546

27.5 管筒線路設計 ·······································549

27.5.1 創建自由線路的管筒 ·····················549

27.5.2 創建正交線路的管筒 ·····················550

27.6 綜合實戰——鍋爐管道系統設計 ···········551