Stairway to Badass: The Making and Remaking of Doom 2016
暫譯: 成為高手的階梯:2016年《Doom》的創作與重塑

David L. Craddock

  • 出版商: W. W. Norton
  • 出版日期: 2018-05-04
  • 售價: $1,190
  • 貴賓價: 9.5$1,131
  • 語言: 英文
  • 頁數: 202
  • 裝訂: Paperback
  • ISBN: 1986636755
  • ISBN-13: 9781986636759
  • 無法訂購

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商品描述

From the landmark original title to 2016's critically acclaimed reboot, id Software's Doom games have ground productivity and personal relationships to a halt since the Texas-based studio opened the floodgates to hell in December 1993. Stairway to Badass: The Making and Remaking of Doom (2016) reveals the pitfalls and triumphs involved in reimagining id Software's groundbreaking shooter, and celebrates the exquisite map design, weapon balance, and community of one of gaming's most beloved franchises. * Follow Doom 4 / "Doom 2016" co-directors Marty Stratton and Hugo Martin as they guide the game from concept to final product. * Discover how id Software crafted the iconic weapons featured in Doom and Doom 2. * Learn the secrets of level design from co-creator John Romero. * Walk alongside map makers as they break down the tools and techniques used to build many of the community's favorite custom campaigns. * And more!

商品描述(中文翻譯)

從具有里程碑意義的原始標題到2016年備受好評的重啟版本,id Software 的《Doom》遊戲自1993年12月德州工作室打開地獄之門以來,已經使生產力和人際關係陷入停滯。《Stairway to Badass: The Making and Remaking of Doom (2016)》揭示了重新構想 id Software 開創性射擊遊戲過程中的陷阱與勝利,並慶祝這個遊戲界最受喜愛的系列之一的精美地圖設計、武器平衡和社群。

* 跟隨《Doom 4 / 'Doom 2016'》的共同導演 Marty Stratton 和 Hugo Martin,了解他們如何將遊戲從概念引導到最終產品。
* 探索 id Software 如何打造《Doom》和《Doom 2》中標誌性的武器。
* 從共同創作者 John Romero 那裡學習關於關卡設計的秘密。
* 與地圖製作者並肩走過,了解他們如何拆解用於構建許多社群最愛的自訂戰役的工具和技術。
* 還有更多!