Unity 4 Game Development HOTSHOT
暫譯: Unity 4 遊戲開發高手
Jate Wittayabundit
- 出版商: Packt Publishing
- 出版日期: 2014-07-27
- 售價: $2,030
- 貴賓價: 9.5 折 $1,929
- 語言: 英文
- 頁數: 466
- 裝訂: Paperback
- ISBN: 184969558X
- ISBN-13: 9781849695589
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
相關主題
商品描述
Develop spectacular gaming content by exploring and utilizing Unity 4
Overview
- Understand the new 2D Sprite and Immediate Mode GUI system (OnGUI()/GUI class) in Unity 4, and the difference between 2D and 3D worlds, with clear instruction and examples.
- Learn about Mecanim System, AI programming, editor script, and Character Controller programming including scripting and how to adapt it to your needs.
- Create a Menu for an RPG Game - Add Powerups, Weapons, and Armor.
In Detail
Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way through the game virtually embodying your greatest hero or heroine.
Every project is designed to push your Unity skills to the limit and beyond. You will start by creating a 2D platform game with the new 2D sprite feature and move on to the Unity GUI system. Then, you will create a 3D character and make it move. By the end of this book, you will know how to post the player's score to the hi-score board.
What you will learn from this book
- Explore 2D Sprite character animation, rigid body, physics raycast, and camera type
- Create custom UI graphics, scripts, a draggable window, and dynamic UI using the Unity GUI system
- Code using surface shader programming and learn the basics of shaders
- Create a rocket launcher, built-in fire particle effect, and custom particle effect
- Load and save with PlayerPrefs and post the hi-score to the database using PHP and MySQL.
Approach
An easy-to-follow hands-on step-by-step project. Each project includes the complete source code and assets having screenshots and diagrams.
Who this book is written for
If you are an experienced user who has a basic knowledge of how to use the Unity game engine, or are an intermediate user who wants to learn more tips and tricks in using the Unity game engine, this book is ideal for you.
商品描述(中文翻譯)
開發壯觀的遊戲內容,探索並利用 Unity 4
概述
- 了解 Unity 4 中新的 2D Sprite 和即時模式 GUI 系統 (OnGUI()/GUI 類別),以及 2D 和 3D 世界之間的差異,並提供清晰的指導和範例。
- 學習 Mecanim 系統、AI 程式設計、編輯器腳本和角色控制器程式設計,包括腳本編寫及如何根據需求進行調整。
- 為 RPG 遊戲創建菜單 - 添加增強道具、武器和盔甲。
詳細內容
沉浸在高端遊戲設計的世界中,參與具有挑戰性的任務。首先從使用 Sprite 模式開始,然後學習為 RPG 創建 UI 系統的基本知識,並在遊戲中虛擬化身為你最偉大的英雄或女英雄。
每個專案都旨在將你的 Unity 技能推向極限。你將從創建一個使用新 2D sprite 功能的 2D 平台遊戲開始,然後轉向 Unity GUI 系統。接著,你將創建一個 3D 角色並使其移動。在本書結束時,你將知道如何將玩家的分數發佈到高分榜上。
你將從本書中學到的內容
- 探索 2D Sprite 角色動畫、剛體、物理射線檢測和相機類型
- 使用 Unity GUI 系統創建自定義 UI 圖形、腳本、可拖動窗口和動態 UI
- 使用表面著色器編程進行編碼,並學習著色器的基本知識
- 創建火箭發射器、內建火焰粒子效果和自定義粒子效果
- 使用 PlayerPrefs 進行加載和保存,並使用 PHP 和 MySQL 將高分發佈到資料庫。
方法
一個易於跟隨的實作步驟專案。每個專案都包括完整的源代碼和資產,並附有截圖和圖示。
本書的讀者對象
如果你是有經驗的使用者,對如何使用 Unity 遊戲引擎有基本了解,或是中級使用者,想要學習更多使用 Unity 遊戲引擎的技巧和竅門,本書非常適合你。