Torque 3D Game Development Cookbook
暫譯: Torque 3D 遊戲開發食譜

David Wyand

  • 出版商: Packt Publishing
  • 出版日期: 2013-01-14
  • 售價: $2,220
  • 貴賓價: 9.5$2,109
  • 語言: 英文
  • 頁數: 380
  • 裝訂: Paperback
  • ISBN: 1849693544
  • ISBN-13: 9781849693547
  • 海外代購書籍(需單獨結帳)

商品描述

Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

Overview

  • Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems.
  • Explore essential topics such as graphics, sound, networking and user input.
  • Helpful tips and techniques to increase the potential of your Torque 3D games.

In Detail

Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge.

"Torque 3D Game Development Cookbook" is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.

The recipes in this book start off with learning some of the finer points about TorqueScript. The book then moves on to each of Torque 3D's subsystems and ends with a variety of game play recipes.

The various topics covered include activating level-specific game code and scheduling game events, dragging and dropping items between windows to work with an in-game inventory system, and covering the seams between objects with well placed decals. Some of the advanced topics include writing custom shaders and postFX, using zones to improve rendering performance, and enhancing your game's ambience through sound.

Once you are done with Torque 3D Game Development Cookbook you'll be on your way to creating amazing 3D games and gain expert knowledge of Torque 3D.

What you will learn from this book

  • Game data manipulation and event scheduling using TorqueScript.
  • Work with and display Torque 3D's built-in metrics to expose your game's performance characteristics.
  • Improve your game's frame rate through proper zone and portal set up.
  • Learn hidden TorqueScript secrets to ease game development.
  • Set up standard RPG mouse controls and object manipulation
  • Learn to create a drag-and-drop inventory front end.
  • Go beyond the standard FPS weapon set-up to make each weapon unique.
  • Refine the look of your game using various object animation capabilities and damage states.
  • Work with multiplayer servers and pass game specific data to and from the client.
  • Have your game communicate with various third party online services.

Approach

Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems.

Who this book is written for

The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.

商品描述(中文翻譯)

超過 80 個實用食譜和隱藏寶石,幫助您充分利用 Torque 3D 遊戲引擎

概述
- 清晰的逐步指導和實用範例,提升您對 Torque 3D 及其所有子系統的理解。
- 探索圖形、聲音、網絡和用戶輸入等基本主題。
- 有用的提示和技巧,增加您 Torque 3D 遊戲的潛力。

詳細內容
Torque 3D 是一個流行的遊戲引擎,支持您在將遊戲變為現實的每一步。即使 Torque 3D 提供了所有的功能和工具,完成一款高品質的 3D 遊戲仍然需要時間和知識。

《Torque 3D 遊戲開發食譜》是一本實用指南,帶您走過創建遊戲的每個主要步驟,同時學習一些技巧。

本書的食譜從學習 TorqueScript 的一些細節開始。然後,書中將介紹 Torque 3D 的每個子系統,最後以各種遊戲玩法食譜作結。

涵蓋的各種主題包括啟用特定關卡的遊戲代碼和安排遊戲事件、在窗口之間拖放物品以使用遊戲內的物品系統,以及用適當放置的貼花來遮蓋物體之間的接縫。一些進階主題包括編寫自定義著色器和後處理效果、使用區域來改善渲染性能,以及通過聲音增強遊戲的氛圍。

完成《Torque 3D 遊戲開發食譜》後,您將能夠創建驚人的 3D 遊戲,並獲得 Torque 3D 的專家知識。

您將從本書中學到的內容
- 使用 TorqueScript 進行遊戲數據操作和事件安排。
- 使用和顯示 Torque 3D 的內建指標,以揭示您遊戲的性能特徵。
- 通過正確的區域和傳送門設置來改善遊戲的幀率。
- 學習隱藏的 TorqueScript 秘訣,以簡化遊戲開發。
- 設置標準 RPG 滑鼠控制和物體操作。
- 學習創建拖放式物品清單前端。
- 超越標準 FPS 武器設置,使每個武器獨特。
- 使用各種物體動畫能力和損壞狀態來精緻遊戲的外觀。
- 與多人伺服器合作,傳遞遊戲特定數據到客戶端和從客戶端。
- 使您的遊戲能夠與各種第三方在線服務進行通信。

方法
食譜書;充滿幫助您使用 Torque 創建驚人 3D 遊戲的食譜。這些食譜提供清晰的逐步指導和實用範例,以提升您對 Torque 3D 及其所有子系統的理解。

本書的讀者對象
本書是為具有基本 TorqueScript 知識的專業和獨立遊戲開發者撰寫的,這些讀者熟悉 Torque 3D 的內建工具,並希望將技能提升到更高的水平。假設您已經完成 GarageGames 網站上的全面 Torque 3D 1.2 FPS 遊戲教程(或其等效內容)。