Creating eLearning Games with Unity
暫譯: 使用 Unity 創建電子學習遊戲

David Horachek

  • 出版商: Packt Publishing
  • 出版日期: 2013-03-28
  • 售價: $1,830
  • 貴賓價: 9.5$1,739
  • 語言: 英文
  • 頁數: 250
  • 裝訂: Paperback
  • ISBN: 1849693420
  • ISBN-13: 9781849693424
  • 相關分類: 遊戲引擎 Game-engine
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This book is an easy-to-follow guide that incrementally develops the game framework and missions, step-by-step, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book.

This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity scripting and the Finite State Machine (FSM), but no prior experience in game development is required.

商品描述(中文翻譯)

本書是一個易於遵循的指南,逐步開發遊戲框架和任務,每一章都以步驟的方式進行。書中提供了大量的源代碼,並詳細解釋,以支持和說明書中的每個概念。

本書適合對 Unity3D 有一些經驗的初學者遊戲程式設計師,想要學習如何編寫電子學習遊戲。希望在電子學習環境中使用 Unity 的教育工作者和培訓師也將從本書中受益。對於 Unity 腳本和有限狀態機(Finite State Machine, FSM)等概念有基本的理解會有所幫助,但不需要具備遊戲開發的先前經驗。