Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide (Paperback)
暫譯: 虛幻開發工具包遊戲程式設計與 UnrealScript:初學者指南(平裝本)

Rachel Cordone

  • 出版商: Packt Publishing
  • 出版日期: 2011-12-15
  • 售價: $1,750
  • 貴賓價: 9.5$1,663
  • 語言: 英文
  • 頁數: 466
  • 裝訂: Paperback
  • ISBN: 1849691924
  • ISBN-13: 9781849691925
  • 相關分類: Unreal
  • 立即出貨 (庫存=1)

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商品描述

Create games beyond your imagination with the Unreal Development Kit

  • Dive into game programming with UnrealScript by creating a working example game.
  • Learn how the Unreal Development Kit is organized and how to quickly set up your own projects.
  • Recognize and fix crashes and other errors that come up during a game's development.
  • A practical beginner's guide with fresh, fun writing that keeps you engaged as you learn game programming with UnrealScript.

In Detail

Unreal Development Kit is the free edition of Unreal Engine--the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.

This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.

Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.

What you will learn from this book

  • Set up a UDK project and learn how to compile and test your own code
  • Learn how to extend the UDK's code to add your own functionality
  • Create your own game types, player camera, and HUD
  • Learn how UnrealScript interacts with Kismet and create your own Kismet actions and events
  • Use networking to create and test multiplayer games
  • Optimize your code to fix errors and performance problems
  • Use DLLBind to interact with code outside of the UDK

Approach

This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.

Who this book is written for

This book is written for beginners to UnrealScript, whether this is your first experience with programming or you're coming into it from another language and would like to learn how UnrealScript uses concepts you're already familiar with. If you would like to make games with the Unreal Development Kit, this book is for you.

商品描述(中文翻譯)

使用 Unreal Development Kit 創造超越你想像的遊戲


  • 透過創建一個可運行的範例遊戲,深入了解使用 UnrealScript 進行遊戲編程。

  • 學習 Unreal Development Kit 的組織結構以及如何快速設置自己的專案。

  • 識別並修復在遊戲開發過程中出現的崩潰和其他錯誤。

  • 一本實用的初學者指南,內容新穎有趣,讓你在學習 UnrealScript 遊戲編程的過程中保持投入。

詳細內容

Unreal Development Kit 是 Unreal Engine 的免費版本——這是現存最大的遊戲引擎,擁有數百個商業發行的遊戲。Unreal Engine 是一個非常強大的遊戲開發工具,但由於其複雜性,讓人難以知道從何開始。

本書將教你如何使用 UnrealScript 語言,通過一個你可以自己創建和遊玩的範例遊戲,來使用 Unreal Development Kit。它將 UnrealScript 語言分解為易於理解的章節,讓你能迅速掌握 UnrealScript 遊戲編程。

《Unreal Development Kit 遊戲編程與 UnrealScript》將帶你了解 Unreal Development Kit 的 UnrealScript 語言。它首先介紹專案設置和編寫、瀏覽代碼的程序。接著,將帶你使用變數、函數和自定義類來改變遊戲的行為並創建我們自己的功能。還會涵蓋 Kismet 的使用和創建。之後,將討論使用複製來創建和測試多人遊戲。本書最後將介紹代碼優化和錯誤處理,以及一些不太常見但有用的 UnrealScript 功能。

你將從本書中學到什麼


  • 設置 UDK 專案,學習如何編譯和測試自己的代碼

  • 學習如何擴展 UDK 的代碼以添加自己的功能

  • 創建自己的遊戲類型、玩家攝影機和 HUD

  • 了解 UnrealScript 如何與 Kismet 互動,並創建自己的 Kismet 動作和事件

  • 使用網絡創建和測試多人遊戲

  • 優化你的代碼以修復錯誤和性能問題

  • 使用 DLLBind 與 UDK 之外的代碼互動

方法

這是一本逐步指導的書籍,通過在每一章中增加範例遊戲來擴展你的知識。每個主題都使用可以編譯和測試的範例代碼,展示事物的運作方式,而不僅僅是告訴你。複雜的任務被分解為易於遵循的步驟,並清楚解釋每行代碼的作用。

本書的讀者對象

本書是為 UnrealScript 的初學者而寫,無論你是第一次接觸編程,還是從其他語言轉來,想了解 UnrealScript 如何使用你已經熟悉的概念。如果你想使用 Unreal Development Kit 創建遊戲,本書適合你。

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