Flutter Projects (Paperback)
暫譯: Flutter 專案 (平裝本)

Alessandria, Simone

  • 出版商: Packt Publishing
  • 出版日期: 2020-04-07
  • 售價: $1,230
  • 貴賓價: 9.5$1,169
  • 語言: 英文
  • 頁數: 490
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1838647775
  • ISBN-13: 9781838647773
  • 相關分類: Flutter
  • 相關翻譯: Flutter項目開發實例精解 (簡中版)
  • 立即出貨 (庫存=1)

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商品描述

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS

Key Features

  • Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps
  • Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more
  • Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices

Book Description

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase.

This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter.

By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.

What you will learn

  • Design reusable mobile architectures that can be applied to apps at any scale
  • Get up to speed with error handling and debugging for mobile application development
  • Apply the principle of ‘composition over inheritance’ to break down complex problems into many simple problems
  • Update your code and see the results immediately using Flutter’s hot reload
  • Identify and prevent bugs from reappearing with Flutter’s developer tools
  • Manage an app's state with Streams and the BLoC pattern
  • Build a simple web application using Flutter Web

Who this book is for

This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

商品描述(中文翻譯)

**學習 Flutter 和 Dart 程式語言,透過建立令人印象深刻的 Android 和 iOS 真實世界行動應用程式**

#### 主要特點

- 透過建立 11 個真實世界應用程式,學習使用 Flutter 和 Dart 進行跨平台行動開發
- 創建各種行動專案,例如 2D 遊戲、生產力計時器、電影瀏覽應用程式等
- 實用專案展示 Flutter 開發技術,並提供提示、技巧和最佳實踐

#### 書籍描述

Flutter 是一個現代化的反應式行動框架,消除了在為 iOS 和 Android 建立原生行動應用程式時所遇到的許多複雜性。使用 Flutter,開發人員現在可以從單一代碼庫快速構建原生行動應用程式。

本書包含 11 個專案,幫助您使用 Flutter 建立自己的行動應用程式。書中首先介紹 Dart 程式語言,並解釋如何將其與 Flutter SDK 結合使用以自訂行動應用程式。每一章都包含從零開始建立獨立應用程式的指導,每個專案都專注於重要的 Flutter 特性。從建立 Flutter Widgets 和應用動畫,到使用資料庫(SQLite 和 sembast)及 Firebase,您將在各章中不斷增進知識。隨著進展,您將學會如何連接到遠端服務、整合地圖,甚至使用 Flare 在 Flutter 中創建應用程式和遊戲。逐漸地,您將能夠創建準備在 Google Play 商店和 App Store 發布的應用程式和遊戲。在最後幾章中,您將學會如何使用 BLoC 模式及與使用 Flutter 創建企業應用程式相關的各種最佳實踐。

在本書結束時,您將具備使用 Flutter 編寫和交付完全功能行動應用程式所需的技能。

#### 您將學到什麼

- 設計可重用的行動架構,適用於任何規模的應用程式
- 熟悉行動應用程式開發中的錯誤處理和除錯
- 應用「組合優於繼承」的原則,將複雜問題拆解為多個簡單問題
- 使用 Flutter 的熱重載功能即時更新代碼並查看結果
- 藉助 Flutter 的開發者工具識別並防止錯誤重現
- 使用 Streams 和 BLoC 模式管理應用程式的狀態
- 使用 Flutter Web 建立簡單的網頁應用程式

#### 本書適合誰

本書適合希望學習 Flutter 以建立尖端行動應用程式的行動開發人員和軟體開發人員。雖然不需要具備 Dart 程式語言或 Flutter 的先前經驗,但了解物件導向程式設計(OOP)、資料結構和軟體設計模式將會有幫助。

作者簡介

Simone Alessandria wrote his first program when he was 12: it was a text-based fantasy game for the Commodore 64. A few years later, he is now a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He has published several courses on Dart and Flutter on Pluralsight. His mission is to help developers achieve more through training and mentoring.

作者簡介(中文翻譯)

西蒙·阿萊桑德里亞在12歲時寫了他的第一個程式:這是一個基於文字的幻想遊戲,運行於Commodore 64。幾年後,他現在是一名訓練師(MCT)、作者、演講者、熱情的軟體架構師,並且始終是一名驕傲的程式設計師。他在Pluralsight上發佈了幾個有關Dart和Flutter的課程。他的使命是通過培訓和指導幫助開發者實現更多。

目錄大綱

  1. Hello Flutter!
  2. Miles or Kilometers? Using Stateful Widgets
  3. My Time - Listening to a Stream of Data
  4. Pong Game - 2D Animations and Gestures
  5. Let’s Go to the Movies - Getting Data from the Web
  6. Store That data - Using Sq(F)Lite to Store Data in a Local Database
  7. Firing Up the App - Integrating Firebase into a Flutter App
  8. The Treasure Mapp - Integrating Maps and Using Your Device Camera
  9. Let’s Play Dice: Knockout - Creating an Animation with Flare
  10. ToDo App - Leveraging the BLoC Pattern and Sembast
  11. Building a Flutter Web App
  12. Appendix

目錄大綱(中文翻譯)


  1. Hello Flutter!

  2. Miles or Kilometers? Using Stateful Widgets

  3. My Time - Listening to a Stream of Data

  4. Pong Game - 2D Animations and Gestures

  5. Let’s Go to the Movies - Getting Data from the Web

  6. Store That data - Using Sq(F)Lite to Store Data in a Local Database

  7. Firing Up the App - Integrating Firebase into a Flutter App

  8. The Treasure Mapp - Integrating Maps and Using Your Device Camera

  9. Let’s Play Dice: Knockout - Creating an Animation with Flare

  10. ToDo App - Leveraging the BLoC Pattern and Sembast

  11. Building a Flutter Web App

  12. Appendix