Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
暫譯: 使用 Adobe Substance 3D 進行真實資產創建:利用 Substance 3D Painter、Designer 和 Stager 創建材質、紋理、濾鏡和 3D 模型
Shah, Zeeshan Jawed
- 出版商: Packt Publishing
- 出版日期: 2022-11-30
- 售價: $2,200
- 貴賓價: 9.5 折 $2,090
- 語言: 英文
- 頁數: 486
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1803233400
- ISBN-13: 9781803233406
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相關分類:
Painter
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相關主題
商品描述
Gain extensive, practical knowledge of 3D design with Adobe Substance 3D and learn to build a comprehensive portfolio of work with this interactive book
Key Features:
- Find out how to use Adobe Substance 3D swiftly and with little prior knowledge
- Use a variety of interactive projects to get familiar with the fundamentals
- Create better career prospects for yourself by mastering 3D design with a single comprehensive guide
Book Description:
Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in!
This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that'll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You'll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you'll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time.
By the end of this Adobe book, you'll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
What You Will Learn:
- Discover Substance 3D Painter, Designer, and Stager through easy projects
- Assemble 3D scenes and set up assets, materials, lights, and cameras
- Explore the innovative 3D assets library and learn how to digitize your 3D assets
- Texture your 3D assets with advanced brushes and Smart Materials
- Use and blend a variety of nodes in Adobe Substance 3D Designer
- Create and export materials using Adobe Substance 3D Sampler
Who this book is for:
This book is for game designers, 3D generalists, and design students. If you're looking to get started in your 3D career or planning to join 3D generation, then you'll find this book useful. The book assumes very little to no 3D design knowledge. A bit of understanding of the history, functionality, and purpose of the Adobe Substance 3D package is presumed but is not mandatory; however, you must know how to work with Adobe Photoshop.
商品描述(中文翻譯)
獲得廣泛的實用3D設計知識,使用Adobe Substance 3D,並學習如何建立一個全面的作品集,透過這本互動書籍
主要特色:
- 快速了解如何使用Adobe Substance 3D,幾乎不需要任何先前知識
- 透過各種互動專案熟悉基本概念
- 透過這本全面的指南,掌握3D設計,為自己創造更好的職業前景
書籍描述:
Adobe Substance 3D是一套完整的工具組,包含藝術家創建驚人3D數位材質所需的一切。對於初學者來說,掌握這些應用程式的生態系統可能會很具挑戰性,而《使用Adobe Substance 3D創建真實資產》正是為此而生!
這本實用指南不會用大量的文字資訊轟炸你。相反地,你將獲得一本互動式、專案導向的書籍,幫助你深入了解Adobe Substance 3D,並引導你走向3D設計的職業道路。你將從Adobe Substance 3D Painter的基本知識開始,這將使你獲得處理圖層、遮罩、架子、材質等所需的技能。接下來,你將進入Adobe Substance 3D Designer,隨著章節的進展,熟悉這個基於節點的設計工具。最後一部分專注於Adobe Substance 3D Stager,教你如何構建複雜的3D場景並實時可視化你的編輯。
在這本Adobe書籍結束時,你將對Adobe Substance 3D有一個堅實的理解,並發展出建立全面作品集的技能,為你在3D設計領域的豐厚職業生涯奠定基礎。
你將學到什麼:
- 透過簡單的專案探索Substance 3D Painter、Designer和Stager
- 組裝3D場景並設置資產、材質、燈光和相機
- 探索創新的3D資產庫,學習如何數位化你的3D資產
- 使用高級畫筆和智能材質為你的3D資產上材質
- 在Adobe Substance 3D Designer中使用和混合各種節點
- 使用Adobe Substance 3D Sampler創建和導出材質
本書適合誰:
這本書適合遊戲設計師、3D通才和設計學生。如果你想開始你的3D職業生涯或計劃加入3D創作,那麼這本書將對你非常有用。本書假設讀者幾乎沒有3D設計知識。對Adobe Substance 3D套件的歷史、功能和目的有一些了解是預期的,但不是必須的;不過,你必須知道如何使用Adobe Photoshop。
作者簡介
Zeeshan Jawed Shah specializes in 3D modeling and animation as a Full-Time Lecturer in Computer Graphics Imagery, Interactive Media, and Visual Computation at the Prince Mohammad Bin Fahd University in Saudi Arabia. His most recent studies concentrated on the most cutting-edge creative technologies, including interactive filmmaking, digitizing the traditional filmmaking process, next-generation VR entertainment, encrypted cloud-based multimedia design, UX/UI design, and the Internet of Things. Zeeshan has previously instructed courses in fine arts, online media, filmmaking, 3D modeling & animation, and visual effects at the University of Bahrain, the Canadian University of Bahrain, and the New York Institute of Technology Bahrain Campus. He has been teaching for more than 20 years, and his problem- and project-based learning approach has made him a well-liked professor in Bahrain. In Bahrain, Mr. Zeeshan is credited with being the first to make feature-length commercial films as student projects. He is also regarded as the father of the students' film project. You may check his IMDB profile at You can find more about Zeeshan, and his courses on his YouTube channel
作者簡介(中文翻譯)
Zeeshan Jawed Shah 專精於 3D 建模與動畫,擔任沙烏地阿拉伯穆罕默德·賓·法赫德王子大學的全職講師,教授電腦圖形影像、互動媒體及視覺計算。他最近的研究集中在最前沿的創意技術,包括互動電影製作、數位化傳統電影製作過程、下一代虛擬實境娛樂、加密雲端多媒體設計、使用者體驗/使用者介面設計以及物聯網。Zeeshan 曾在巴林大學、巴林加拿大大學及紐約科技大學巴林校區教授美術、線上媒體、電影製作、3D 建模與動畫及視覺特效等課程。他擁有超過 20 年的教學經驗,並以問題導向及專案導向的學習方式而受到學生的喜愛。在巴林,Zeeshan 先生被譽為首位將長篇商業電影作為學生專案的導師。他也被視為學生電影專案的創始人。您可以在他的 IMDB 個人檔案中查看更多資訊,並在他的 YouTube 頻道上了解 Zeeshan 及他的課程。