Unity 2020 By Example (Unity 2020 實例解析)
Wells, Robert
- 出版商: Packt Publishing
- 出版日期: 2020-09-30
- 定價: $1,500
- 售價: 9.0 折 $1,350
- 語言: 英文
- 頁數: 676
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1800203381
- ISBN-13: 9781800203389
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相關分類:
遊戲引擎 Game-engine
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相關主題
商品描述
Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way
Key Features
- Gain a high-level overview of the Unity game engine while building your own games portfolio
- Discover best practices for implementing game animation, game physics, shaders, and effects
- Create fully featured apps, including Space shooter and a 2D adventure game, and develop AR/VR experiences and Game AI agents
Book Description
The Unity game engine, used by millions of developers around the world, is popular thanks to its features that enable you to create games and 3D apps for desktop and mobile platforms in no time. With Unity 2020, this state-of-the-art game engine introduces enhancements in Unity tooling, editor, and workflow, among many other additions.
The third edition of this Unity book is updated to the new features in Unity 2020 and modern game development practices. Once you've quickly got to grips with the fundamentals of Unity game development, you'll create a collection, a twin-stick shooter, and a 2D adventure game. You'll then explore advanced topics such as machine learning, virtual reality, and augmented reality by building complete projects using the latest game tool kit. As you implement concepts in practice, this book will ensure that you come away with a clear understanding of Unity game development.
By the end of the book, you'll have a firm foundation in Unity development using C#, which can be applied to other engines and programming languages. You'll also be able to create several real-world projects to add to your professional game development portfolio.
What you will learn
- Learn the fundamentals of game development, including GameObjects, components, and scenes
- Develop a variety of games in C# and explore the brand new sprite shaping tool for Unity 3D and 2D games
- Handle player controls and input functionality for your Unity games
- Implement AI techniques such as pathfinding, finite state machines, and machine learning using Unity ML-Agents
- Create virtual and augmented reality games using UnityVR and AR Foundation
- Explore the cutting-edge features of Unity 2020 and how they can be used to improve your games
Who this book is for
If you are a game developer or programmer new to Unity and want to get up and running with the game engine in a hands-on way, this book is for you. Unity developers looking to work on practical projects to explore new features in Unity 2020 will find this book useful. A basic understanding of C# programming is required.
商品描述(中文翻譯)
透過一系列實際專案,從建立簡單的2D遊戲到添加AR/VR體驗和機器學習能力,以簡單而有效的方式學習使用C#開發Unity遊戲。
主要特點:
- 在建立自己的遊戲作品集時,獲得Unity遊戲引擎的高層級概述。
- 探索實施遊戲動畫、遊戲物理、著色器和特效的最佳實踐。
- 創建完整功能的應用程序,包括太空射擊遊戲和2D冒險遊戲,並開發AR/VR體驗和遊戲AI代理。
書籍描述:
Unity遊戲引擎是全球數百萬開發者使用的流行工具,因其能夠快速創建桌面和移動平台的遊戲和3D應用程序而受到歡迎。Unity 2020引入了Unity工具、編輯器和工作流程的增強功能,以及其他許多新增功能。
本書的第三版根據Unity 2020的新功能和現代遊戲開發實踐進行了更新。一旦您迅速掌握了Unity遊戲開發的基礎知識,您將創建一個收集遊戲、雙搖桿射擊遊戲和2D冒險遊戲。然後,通過使用最新的遊戲工具包構建完整的項目,您將探索機器學習、虛擬現實和擴增現實等高級主題。通過實踐中實施概念,本書將確保您對Unity遊戲開發有清晰的理解。
通過閱讀本書,您將對使用C#進行Unity開發有牢固的基礎,這可以應用於其他引擎和編程語言。您還將能夠創建幾個實際項目,以豐富您的專業遊戲開發作品集。
您將學到什麼:
- 學習遊戲開發的基礎知識,包括遊戲物體、組件和場景。
- 使用C#開發各種遊戲,並探索Unity 3D和2D遊戲的全新精靈塑形工具。
- 處理Unity遊戲的玩家控制和輸入功能。
- 使用Unity ML-Agents實現路徑尋找、有限狀態機和機器學習等AI技術。
- 使用UnityVR和AR Foundation創建虛擬現實和擴增現實遊戲。
- 探索Unity 2020的尖端功能以及如何使用它們改進遊戲。
本書適合對Unity和遊戲引擎有興趣且希望以實踐方式快速上手的遊戲開發者或程序員。對Unity 2020中的新功能進行實際項目探索的Unity開發者也會發現本書有用。需要基本的C#編程理解。
作者簡介
Robert Wells is a senior game developer at Hopster. Robert is a knowledgeable game developer with 10 years experience in all aspects of game development, with expertise in Unity and C#. Robert has worked on a number of educational games for iOS and Android, which have been featured by Apple. He has released 10+ assets on the Unity Asset Store. He writes tutorials and articles about games development on his website.
作者簡介(中文翻譯)
Robert Wells 是 Hopster 的高級遊戲開發人員。Robert 是一位經驗豐富的遊戲開發人員,擁有10年的遊戲開發各個方面的經驗,專精於 Unity 和 C#。Robert 曾參與開發多款教育遊戲,這些遊戲在 iOS 和 Android 平台上受到 Apple 的推薦。他在 Unity Asset Store 上發布了10多個資源。他在自己的網站上撰寫有關遊戲開發的教程和文章。
目錄大綱
Table of Contents
- Exploring the Fundamentals of Unity
- Creating a Collection Game
- Creating a Space Shooter
- Continuing the Space Shooter Game
- Creating a 2D Adventure Game
- Continuing the 2D Adventure
- Completing the 2D Adventure
- Creating Artificial Intelligence
- Continuing with Intelligent Enemies
- Evolving AI using ML-Agents
- Entering Virtual Reality
- Completing the VR Game
- Creating an Augmented Reality Game Using AR Foundation
目錄大綱(中文翻譯)
目錄
- 探索 Unity 的基礎
- 創建一個收集遊戲
- 創建一個太空射擊遊戲
- 繼續太空射擊遊戲
- 創建一個2D冒險遊戲
- 繼續2D冒險遊戲
- 完成2D冒險遊戲
- 創建人工智能
- 繼續智能敵人
- 使用 ML-Agents 進化人工智能
- 進入虛擬現實
- 完成虛擬現實遊戲
- 使用 AR Foundation 創建擴增實境遊戲