Blender 3D Incredible Machines(Paperback)
暫譯: Blender 3D 驚人的機器
Christopher Kuhn
- 出版商: Packt Publishing
- 出版日期: 2016-02-29
- 售價: $2,400
- 貴賓價: 9.5 折 $2,280
- 語言: 英文
- 頁數: 392
- 裝訂: Paperback
- ISBN: 1785282018
- ISBN-13: 9781785282010
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相關分類:
3D建模 3D-modeling
海外代購書籍(需單獨結帳)
相關主題
商品描述
Key Features Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Book Description Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. What you will learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry - something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both
商品描述(中文翻譯)
主要特點
為您的 3D 專案和動畫電影開發現實且驚人的機器
具備在現實生活中觀察一台機械並在 Blender 中重建它的能力
發展涵蓋機械建模關鍵方面的全面技能組合
書籍描述
Blender 3D 是頂尖的 3D 動畫軟體之一。機器建模是戰爭遊戲、太空遊戲、賽車遊戲和動畫動作電影的重要組成部分。隨著 Blender 軟體變得越來越強大和受歡迎,對於提升您的建模技能的需求也隨之增加。本書將涵蓋您創建專業模型和渲染所需的所有主題。本書將幫助您發展一套全面的技能組合,涵蓋機械建模的關鍵方面。通過本書,您將創建多種類型的專案,包括手槍、太空船、機器人和賽車。我們將從製作科幻手槍開始,創建其基本形狀並添加細節。接下來,您將發現針對較大物體(如太空船)的建模技術,並了解自由風格建模所需的不同技術。在此之後,我們將為機器人創建基本形狀並合併網格以創建統一的物件。我們將分配材質並探索自由風格渲染的各種選項。我們將討論構建低多邊形模型的技術,創建低多邊形賽車,並解釋它們與之前創建的高多邊形模型的區別。在本書結束時,您將掌握一個工作流程,能夠應用於自己的創作。
您將學到的內容
重新熟悉 Blender 的建模工具集
練習適用於各種建模專案的基本技能
了解何時何地使用各種幾何形狀 - 在某些情況下節省時間的東西在另一種情況下可能會造成重大問題
提前思考並規劃您的專案,以顯著改善兩者的結果