Learning Unity iOS Game Development
Kyle Langley
- 出版商: Packt Publishing
- 出版日期: 2015-09-30
- 售價: $1,980
- 貴賓價: 9.5 折 $1,881
- 語言: 英文
- 頁數: 222
- 裝訂: Paperback
- ISBN: 1784399809
- ISBN-13: 9781784399801
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相關分類:
Apple Developer、遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
相關主題
商品描述
Build exciting games with Unity on iOS and publish them on the App Store
About This Book
- Take advantage of Unity 5's new tools to create a fully interactive mobile game
- Learn how to connect your iTunes developer account and use Unity 5 to communicate with it
- Use your Macintosh computer to publish your game to the App Store
Who This Book Is For
This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful.
What You Will Learn
- Create your own iTunes Connect Developer account and create an app within it
- Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5
- Construct a game using C# that allows users to interactively control the game character
- Use Unity 5's editor window to create a custom editor tool specific for the game made in the book
- Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods
- Use all game features so the player is able to fully navigate menus between the front menu and in the game state
- Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review
In Detail
Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store.
From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features.
The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases.
Moving on, you'll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple's approval.
By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store.
Style and approach
This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
商品描述(中文翻譯)
使用Unity在iOS上建立令人興奮的遊戲並在App Store上發布
關於本書
- 利用Unity 5的新工具來創建一個完全互動的手機遊戲
- 學習如何連接您的iTunes開發者帳戶並使用Unity 5與之通信
- 使用您的Macintosh電腦將遊戲發布到App Store
本書適合對於在iOS平台上使用Unity建立遊戲有興趣的iOS開發者。具備一些遊戲開發經驗將會有所幫助。
您將學到什麼
- 創建自己的iTunes Connect開發者帳戶並在其中創建應用程式
- 在iTunes Connect中設置iTunes Game Center功能,以便您可以在Unity 5中使用它們
- 使用C#構建一個遊戲,使用戶可以互動地控制遊戲角色
- 使用Unity 5的編輯器窗口創建一個特定於本書中製作的遊戲的自定義編輯器工具
- 存儲和跟踪數據,以便玩家能夠收集遊戲中的物品,並用於購買遊戲內物品
- 使用所有遊戲功能,以便玩家能夠在前菜單和遊戲狀態之間完全導航菜單
- 創建、測試和最終發布版本,以便您可以在設備上播放遊戲,然後將遊戲提交給Apple進行審查
詳細內容
近年來,使用Unity開發移動遊戲的市場呈多倍增長,有超過6億玩家玩著使用Unity引擎開發的遊戲。新推出的Unity 5為iOS開發者提供了一系列專用且強大的工具,他們可以從基礎開始逐步提升技能,從而改變他們設計和發布App Store遊戲的方式。
從初學者到有經驗的遊戲製作人,本書將逐步介紹如何使用Unity 5從頭開始製作遊戲,並在其中設置iTunes Game Center功能。
本書首先介紹如何設置iTunes Connect開發者帳戶,這將使您能夠充分利用Unity在iOS上的功能。您將在iTunes Connect中創建一個新的應用程式,並設置Apple審批所需的設置。您將詳細了解如何使用Unity 5和C#編程語言製作一個完全互動的遊戲,該遊戲可以跟踪玩家的進度、Game Center排行榜和成就,並顯示iAds並提供應用內購買。
接下來,您將了解如何創建開發和發布版本,使您能夠在設備上測試遊戲,最後將遊戲提交給Apple進行審批。
通過閱讀本書,您將完全了解如何結合iTunes和Unity來建立和發布一個完全互動且可靠的遊戲到App Store。
風格和方法
這是一本逐步指南,涵蓋遊戲基礎知識,並揭示了在iOS平台上建立和盈利遊戲的秘訣。