Do-It-Yourself Multiplayer Java Games: An Introduction to Java Sockets and Internet-Based Games (Do-It-Yourself Java Games) (Volume 4)
Annette Godtland
- 出版商: W. W. Norton
- 出版日期: 2018-08-12
- 售價: $1,810
- 貴賓價: 9.5 折 $1,720
- 語言: 英文
- 頁數: 802
- 裝訂: Paperback
- ISBN: 1725592304
- ISBN-13: 9781725592308
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相關分類:
Java 程式語言
海外代購書籍(需單獨結帳)
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商品描述
Do-It-Yourself Multiplayer Java Games: An Introduction to Java Sockets and Internet-Based Games is the fourth book of the Do-It-Yourself Java Games series. The previous books introduced games you could play by yourself or against the computer. This book will teach you to use Java sockets and TCP/IP to create games to play with your friends within a home network or over the internet. You'll learn to create games for any number of players, games that will pair up any two players, and games that restrict who is allowed to play. This book will guide you to create seven complete games: a turn-based strategy game, a timed competition, a continuous motion game, a fast-paced action game, and more. This book assumes you already have strong Java programming skills. This book assumes you either have experience creating event-driven user interfaces with Java Swing or you have read the second book, More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming. This book also assumes you either have experience with Java Threads and abstract classes or that you have read the third book, Advanced Do-It-Yourself Java Games: An Introduction to Java Threads and Animated Video Games. The Do-It-Yourself Java Games series of books uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks with answers at the back of the book, you will be guided to write complete programs yourself, starting with the first lesson. You'll create puzzle and game programs and discover how, when, and why Java programs are written the way they are.
商品描述(中文翻譯)
《自己動手製作多人遊戲:Java Socket和基於網路的遊戲入門》是《自己動手製作Java遊戲系列》的第四本書。之前的書介紹了可以自己或與電腦對戰的遊戲。這本書將教你使用Java Socket和TCP/IP來創建在家庭網絡或互聯網上與朋友一起玩的遊戲。你將學習創建任意數量的玩家遊戲,將兩個玩家配對的遊戲,以及限制誰可以玩的遊戲。本書將指導你創建七個完整的遊戲:回合制策略遊戲、計時比賽、連續運動遊戲、快節奏動作遊戲等等。本書假設你已經具備扎實的Java編程技能。本書假設你要麼有使用Java Swing創建事件驅動的用戶界面的經驗,要麼已經閱讀了第二本書《更多自己動手製作Java遊戲:Java圖形和事件驅動編程入門》。本書還假設你要麼有Java線程和抽象類的經驗,要麼已經閱讀了第三本書《高級自己動手製作Java遊戲:Java線程和動畫視頻遊戲入門》。《自己動手製作Java遊戲系列》的書籍使用獨特的“發現學習”方法來教授計算機編程:通過大量使用填空練習,並在書的末尾提供答案,你將被引導自己編寫完整的程序,從第一課開始。你將創建拼圖和遊戲程序,並發現Java程序為什麼以及如何編寫的。