Geometric and Discrete Path Planning for Interactive Virtual Worlds (Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging)
暫譯: 互動虛擬世界的幾何與離散路徑規劃(視覺計算綜合講座:電腦圖學、動畫、計算攝影與影像)
Marcelo Kallmann, Mubbasir Kapadia
- 出版商: Morgan & Claypool
- 出版日期: 2016-01-28
- 售價: $2,570
- 貴賓價: 9.5 折 $2,442
- 語言: 英文
- 頁數: 202
- 裝訂: Paperback
- ISBN: 1627057560
- ISBN-13: 9781627057561
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相關分類:
設計攝影 Photograph、Computer Graphics
海外代購書籍(需單獨結帳)
商品描述
Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. Given the growing demands on the size and complexity of modern virtual worlds, a number of new techniques have been developed for achieving intelligent navigation for the next generation of interactive multi-agent simulations. This book reviews the evolution of several related techniques, starting from classical planning and computational geometry techniques and then gradually moving toward more advanced topics with focus on recent developments from the work of the authors. The covered topics range from discrete search and geometric representations to planning under different types of constraints and harnessing the power of graphics hardware in order to address Euclidean shortest paths and discrete search for multiple agents under limited time budgets. The use of planning algorithms beyond path planning is also discussed in the areas of crowd animation and whole-body motion planning for virtual characters.
商品描述(中文翻譯)
路徑規劃和導航是控制互動虛擬世界中自主代理的重要組成部分。隨著現代虛擬世界在規模和複雜性上的需求不斷增長,已經開發出多種新技術,以實現下一代互動多代理模擬的智能導航。本書回顧了幾種相關技術的演變,從經典的規劃和計算幾何技術開始,然後逐漸轉向更高級的主題,重點介紹作者的最新研究成果。所涵蓋的主題範圍從離散搜索和幾何表示到在不同類型約束下的規劃,以及利用圖形硬體的力量來解決歐幾里得最短路徑和在有限時間預算下的多代理離散搜索。還討論了規劃算法在路徑規劃之外的應用,包括人群動畫和虛擬角色的全身運動規劃。