3D Scientific Visualization with Blender (IOP Concise Physics: A Morgan & Claypool Publication)
暫譯: 使用 Blender 進行 3D 科學可視化 (IOP 簡明物理學: 摩根與克萊普出版)

Brian R. Kent

  • 出版商: Morgan & Claypool
  • 出版日期: 2015-04-21
  • 售價: $2,870
  • 貴賓價: 9.5$2,727
  • 語言: 英文
  • 頁數: 105
  • 裝訂: Paperback
  • ISBN: 1627056114
  • ISBN-13: 9781627056113
  • 相關分類: 3D建模 3D-modeling物理學 Physics
  • 海外代購書籍(需單獨結帳)

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商品描述

This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: understanding and manipulating the interface; generating 3D models; understanding lighting, animation, and camera control; and scripting data import with the Python API. The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas.

商品描述(中文翻譯)

這是第一本關於使用 Blender(在娛樂和遊戲產業中廣泛使用的開源視覺化套件)進行科學視覺化的書籍。這本書提供了一個實用且有趣的 Blender 入門指南,透過逐步指導的教程來理解與科學相關的 3D 渲染的關鍵部分。每當你在新聞中看到令人驚嘆的科學動畫時,你將知道如何使用自己的數據開發出令人興奮的視覺化和動畫。《3D 科學視覺化與 Blender》將帶你了解在物理科學中不同視覺化場景的 3D 圖形和建模。這包括以下內容的指南和教程:理解和操作介面;生成 3D 模型;理解照明、動畫和相機控制;以及使用 Python API 進行數據導入的腳本編寫。Blender 的靈活性及其組織良好的 Python API,使其成為每個現代科學/工程工作台都應該包含的令人興奮且獨特的視覺化套件。Blender 提供多種科學視覺化,包括:固體模型/表面/剛體模擬;數據立方體/透明/半透明渲染;3D 目錄;N-body 模擬;軟體模擬;表面/地形圖;以及現象模型。透過這個不斷增長的軟體包,生成視覺化的可能性是相當可觀的,並且擁有一個龐大的用戶社群提供支持和創意。