Unity in Action: Multiplatform Game Development in C# with Unity 5 (Paperback)
暫譯: 《Unity實戰:使用C#與Unity 5進行多平台遊戲開發(平裝本)》

Joe Hocking

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商品描述

A lot goes into publishing a successful game: amazing artwork, advanced programming techniques, creative story and gameplay, and highly-collaborative teamwork—not to mention flawless rendering and smooth performance on platforms ranging from game consoles to mobile phones. The Unity game development platform combines a powerful rendering engine with the professional code and art workflow tools needed to bring games to life.

Unity in Action focuses on the programming part of game development (as opposed to art or design) and teaches readers to create projects in multiple game genres. Building on existing programming experience, readers will work through examples using the Unity toolset, adding the skills needed to go from application coder to game developer. They will leave the book with a well-rounded understanding of how to create graphically driven 2D and 3D applications.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

商品描述(中文翻譯)

許多因素影響著成功遊戲的發行:驚人的藝術作品、先進的程式設計技術、創意故事和遊戲玩法,以及高度協作的團隊合作——更不用說在從遊戲主機到手機等各種平台上無瑕的渲染和流暢的性能。Unity 遊戲開發平台結合了強大的渲染引擎和專業的程式碼及藝術工作流程工具,讓遊戲得以實現。

《Unity in Action》專注於遊戲開發中的程式設計部分(與藝術或設計相對),並教導讀者在多種遊戲類型中創建專案。在現有程式設計經驗的基礎上,讀者將通過使用 Unity 工具集的範例,增強從應用程式程式設計師轉變為遊戲開發者所需的技能。讀者將在閱讀本書後,對如何創建以圖形為驅動的 2D 和 3D 應用程式有全面的理解。

購買印刷版書籍可獲得 Manning Publications 提供的免費 PDF、Kindle 和 ePub 格式電子書。