Going to War: Creating Computer Wargames (Paperback)
暫譯: 進軍作戰:創建電腦戰爭遊戲 (平裝本)

Jason Darby

  • 出版商: Course Technology
  • 出版日期: 2009-03-12
  • 售價: $1,120
  • 語言: 英文
  • 頁數: 480
  • 裝訂: Paperback
  • ISBN: 1598635662
  • ISBN-13: 9781598635669
  • 無法訂購

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商品描述

Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book. You'll begin by making your game map, using a system of hexagon tiles to create the terrain and the different units you want to include in your game such as soldiers and tanks. Then you'll learn how to set rules for player movement, different types of terrain, and combat. You'll even find more advanced techniques such as how to implement officers, fortifications, and even a simple monetary system in your games. The book even discusses how to track and find bugs in your games and how to create an editor that allows you to easily apply data you've already created to new games. Everything you need to build your own war games is included with the book, and by the time you've worked your way through it you'll have designed your very own working and playable war game.

商品描述(中文翻譯)

你想學習如何創建電腦戰爭遊戲,但不知道如何開始或沒有任何遊戲程式設計的經驗嗎?《Going to War: Creating Computer War Games》將教你如何使用拖放式遊戲引擎 Multimedia Fusion 2,來製作你自己的電腦戰爭遊戲以供遊玩和分享。在介紹 Multimedia Fusion 2 的介面及其基本使用方法後,你將開始創建本書過程中將要製作的遊戲。你將首先製作遊戲地圖,使用六角形瓷磚系統來創建地形以及你想在遊戲中包含的不同單位,例如士兵和坦克。接著,你將學習如何設定玩家移動的規則、不同類型的地形和戰鬥規則。你甚至會學到更高級的技術,例如如何在遊戲中實現軍官、工事,甚至一個簡單的貨幣系統。本書還討論了如何追蹤和查找遊戲中的錯誤,以及如何創建一個編輯器,讓你能夠輕鬆地將已創建的數據應用到新遊戲中。本書包含了創建你自己戰爭遊戲所需的一切,當你完成本書的學習後,你將設計出一個可運行且可玩的戰爭遊戲。