Thinking Animation: Bridging the Gap Between 2D and CG (Paperback)
Angie Jones, Jamie Oliff
- 出版商: Course Technology
- 出版日期: 2006-06-16
- 定價: $1,200
- 售價: 8.0 折 $960
- 語言: 英文
- 頁數: 368
- 裝訂: Paperback
- ISBN: 1598632604
- ISBN-13: 9781598632606
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相關分類:
動力學 Dynamics
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商品描述
Description
Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book includes numerous interviews with experienced contributing authors from a wide range of backgrounds, including stop-motion, visual effects, traditional animation, and CG. Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles.
商品描述(中文翻譯)
學習在動畫之前先思考。《思考動畫》是一本獨一無二的書籍,強調藝術家如何將傳統動畫技巧和原創動畫技術結合起來。本書由具有2D和CG經驗的資深動畫師撰寫,針對有經驗的動畫師提供了一個精美的指南;然而,這些教授的技巧對於新手動畫師來說仍然是易於理解和寶貴的。這本全彩色書籍包含了許多來自不同背景的經驗豐富的作者的訪談,包括定格動畫、視覺效果、傳統動畫和CG。《思考動畫》不依賴特定軟體,它包含了動畫領域的歷史,以及對CG工作室運作方式的深入洞察。它擁抱了使用電腦進行動畫創作的未來,同時保留了傳統動畫師使用的核心價值觀和原則。