Beginning DirectX 9
Wendy Jones
- 出版商: Premier Press
- 出版日期: 2004-04-01
- 售價: $768
- 語言: 英文
- 頁數: 352
- 裝訂: Paperback
- ISBN: 1592003494
- ISBN-13: 9781592003495
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商品描述
Welcome to the exciting world of 3D graphics creation with DirectX 9!
"Beginning DirectX?9" is your introductory guide to creating realistic virtual
worlds and characters for games. This true beginners guide offers easy-to-follow
instructions for getting your first DirectX program up and running. Then its on
to 3D concepts and Direct3D?as you use DirectX 9 to begin designing and building
your own 3D worlds. Expand your DirectX knowledge with an introduction to sound
processing with DirectSound?and user input with DirectInput? Wrap things up as
you complete a comprehensive project that shows you how to apply each new
concept. Bring amazing fantasy worlds to life with the power of DirectX 9!
Part 1: Getting Down to the Basics
1. The What, Why, and How of DirectX
2. Your First DirectX Program
3. Surfaces, Sprites, and Salmon
Part 2: It's a 3D World After All
4. 3D Primer
5. Matrices, Transforms, and Rotations
6. Vertex Colors, Texture Mapping, and 3D Lighting
7. Meshes
8. Point Sprites, Particles, and Pyrotechnics
Part 3: Additional Needs
9: Using DirectInput
10. DirectSound
11. The Final Project
Appendix A: Answers to End-of-Chapter Exercises
Appendix B: Using the CD-ROM
Features:
The CD includes the completed executable and graphics for chapter examples as well as the DirectX 9 SDK | |
A much-needed introductory guide to DirectX | |
Uses easy-to-understand examples to show readers how to create a playable game | |
Table of
Contents:
IntroductionPart 1: Getting Down to the Basics
1. The What, Why, and How of DirectX
2. Your First DirectX Program
3. Surfaces, Sprites, and Salmon
Part 2: It's a 3D World After All
4. 3D Primer
5. Matrices, Transforms, and Rotations
6. Vertex Colors, Texture Mapping, and 3D Lighting
7. Meshes
8. Point Sprites, Particles, and Pyrotechnics
Part 3: Additional Needs
9: Using DirectInput
10. DirectSound
11. The Final Project
Appendix A: Answers to End-of-Chapter Exercises
Appendix B: Using the CD-ROM