Game Design: A Practical Approach
Paul Schuytema
- 出版商: Charles River Media
- 出版日期: 2006-07-27
- 定價: $1,600
- 售價: 5.0 折 $800
- 語言: 英文
- 頁數: 420
- 裝訂: Paperback
- ISBN: 1584504714
- ISBN-13: 9781584504719
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相關分類:
遊戲設計 Game-design
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商品描述
Description
Game Design: A Practical Approach is written for new game designers, practicing designers, and serious gamers wanting to create their own designs. Throughout the pages of this book, you’ll find a complete and practical introduction to the craft of game design, starting at square one with an exploration of just what a game and game design are. From there, you’ll explore the skills you need to have as a game designer and learn when and how to use them. You’ll dive into the very practical nuts and bolts of a number of vital game design topics, including how to balance gameplay? what is risk/reward? and how do you scale challenge? And along the way, you’ll learn the scripting language, Lua, and work with a sample game as you test and explore the game design concepts being discussed. This book is packed with the invaluable insights and tips you need to master the art of game design, including a variety of “from the trenches” sidebars by some of the industry’s top game designers. So whether you’re a new designer, experienced professional, or serious gamer, you’ll find the tools and wisdom you need to succeed as a game designer.
Features
- Teaches game design from concept to delivery using a sample game to teach principles and concepts
- Covers techniques applicable across the PC and game console platforms
- Provides all game examples in a simplified Lua script and a robust DX9 game shell that non-programmers /designers can easily implement during each design phase
- Includes “from the trenches” sidebars from industry design veterans
- Enables start-up designers to prototype ideas, and interfaces without programming knowledge